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Cyberdevil
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    844 Game Reviews w/ Response

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    What a different idea, being able to actually push platforms that can only be pushed in a certain direction to new places, and push them on from there. In all puzzle games I've played, that is the limitation, but making the limitation the core element of solving the puzzle... it's refreshing! Very slick interface, and fun levels. Nice game!

    -cd-

    Tapir responds:

    Thanks for the review!

    50 points so far shooting all that's possible to shoot... and I'm lost as what more commands I can try! I like the idea, but wish there was more to do with it. Just typing in different actions and getting no responses isn't very fun after a while. :/ Nice idea with the combined point and click and textual command interface though, feels like a pretty unique combination.

    -cd-

    MinorAtrocityGames responds:

    I added a hint sheet to make to make things a little easier to figure out and keep track of.

    I woke up in the temple... like I know where that is, how I got there and thus how I should be getting out already. :P I like the added elements of comedy though, and the graphics are pretty detailed. Good control, ambient music; challenging puzzles. Nice game!

    -cd-

    oyunlar1COM responds:

    Thanks!

    A pretty catchy; compelling action game, with great visuals. Though... that lag! Would be so much better without it...

    -cd-

    FlashTeam777 responds:

    Which lag?

    Not a bad game overall, but after playing a while... it feels like it can go on forever. The pins are an interesting addition to the challenge, and though it's a bit annoying that you can easily clear out the ground floor yet have pieces getting stuck far above them, it's not that hard to draw lines between similar colors falling past to get rid of them. The time limit's no challenge at all, but the limit does get challenging after a while. And yet, since it's endless it feels like it lacks reward. Highscores? That'd make a highscore worth fighting for, as opposed to something you just get to enjoy for a fleeting moment of time when you play the game. Not a bad game overall, but maybe the pace could be sped up a little too, takes a while to play just one round. Keep it going!

    -cd-

    dAlex65 responds:

    Thank you for your evaluation.

    Really neat idea with the RPG elements! It doesn't add any insanely entertaining feats or upgrade potentials to the game, but it's definitely more entertaining than regular Pong! I'm thinking that with some potential upgrades floating around on screen, ability to multiple the projectile, create barriers etc, things might get much more interesting! There's this ancient game called Mortal Pongbat that integrates the aspects of fighting; arcade with regular Pong, and made it a real blast to play! Would love to see a modern variant of something like that, maybe even online. But anyway, real nice idea with this! The idea's great, the mechanics are flawless, but the game itself... still can get a bit monotone.

    -cd-

    dannyhodge responds:

    Thanks for playing, and thanks for the opinion, i'll take it into account!

    Also the wizard class does have a barrier, do you mean using a barrier in a different way?

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