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Cyberdevil

847 Game Reviews w/ Response

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19 reviews are hidden due to your filters.

I like the layout of a game, but at the same time it feels like there is no... point. It just keeps going and going, or is there an end? The beasts are varied, the controls are simple, the graphics are nice and pixely and overall it's a both addicting and challenging venture, but it feels there's nothing to reach for. Maybe add more of a plot? Keep it going!

-cd-

malec2b responds:

I wanted to keep it a simple arcadey experience, so the motivation is trying to survive as long as you can and get a high score. I didn't want to make it a story game as, with this sort of game, I think it's more effective to leave that up to the player's imagination.

I like the idea, and the fact that all levels are different. The physics and layouts work well, and some levels are more challenging then others where you need quick reflexes as well as logic. I guess it's more of a reflex game than a puzzle game, and I guess mine aren't that great since just normal mode is a hard task to beat. Just 5 points for normal difficulty level? Seems a bit low, but otherwise nice game!

-cd-

Charcoa1 responds:

Thanks for the review! I guess normal difficulty falls prey to the fact that I've been playing it for so long; I find normal fairly easy ;)

Woo, I won! :) This was a fun game, pretty unique concept and smooth gameplay. The powerups were all useful too, though it would be nice with some images that really represented the powerup, the hearts are easy to understand, but the different arrows are all the same shape and siz, maybe a shield, a pair of shoes or a fireball, you know, something descriptive? Fun game though, keep up the good work!

-cd-

ilovedemongirls responds:

Thanks! I made this game for the One Game a Month Challenge, and I sort-of added the power-ups at the last minute. I'm thinking of changing the items around in a later update!

This was a fun game, not just because it had Samurai in it but because it was a fun challenge. The levels weren't insanely difficult either, once I realized you could chop many pieces at the same time, and it's nice how the different levels can be solved in different ways. The concept is pretty cool, too, and the controls are easy, though sometimes the blocks don't want to go where you want them to, or keep getting 'dropped'. Anyway, nice game!

-cd-

josh-tamugaia responds:

Thanks, Cyber

Haha, that was classic. :D Eating locks for health, and avoiding clocks for not? The controls are smooth, the music soothing, and... well that's it. Nice idea for Clockday! getting the medals was just the right amount of challenge too, not too difficult to be discouraging and not too easy either. Nice work!

-cd-

Hacsev responds:

Thanks, Cyberdevil! I figured I had to make something for clock day and this little project came to mind.

Thanks for the heads up, this was puzzling. :) Even at the end of the game, I haven't figured out the exact patterns between the colors, each level was trial and error, but I made it! I like the idea behind this game, and maybe if you're good at patterns there's some logic to the different constructions too. Nice work!

-cd-

josh-tamugaia responds:

Thanks

Oh hey, I won again! Awesome! :) Just when you thought it couldn't get much easier, it got easier!! Funnier cutscene at the end too. The question now is... will there be an end to the trilogy? A final sequel? One with... a medal? :P Keep it going!

-cd-

Wegra responds:

Though I have 3 games and a spinoff movie I do plan to make Instawin 4. Hopefully making medals are easy enough

I'll give you credit for the idea, but as for the work involved, surely you could have drawn something instead of using pre-made photos? Either way, Happy Thanksgiving! :)

-cd-

Arg410 responds:

LOL Yeah, But i made this game in about 1 hour... or less, so i didnt have time to draw a pic of a chicken :) I will this year tho :D

Well that was sweet. :) First time I played I tried collecting all the hearts, and I was wondering why the bar didn't progress any faster. I guess I should start reading descriptions huh? :) It's a fun game, nice and simple, yet all the same a quick challenge. I like the concept too, and the happy ending. Nice work!

-cd-

Rixium responds:

Thanks for the nice review :)

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