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Cyberdevil

4,833 Game Reviews

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96 reviews are hidden due to your filters.

I'd forgotten how gruelingly frustrating the original Flappy Bird game really was! XD This follows suit in that way, the controls seem difficult to get a hang of, and the margin for timing's slim too with the delay on acceleration when you reverse those thrusters, you really have think and maneuver well in advance of each one, maybe you do figure out the formula after a while; it gets easier...

Graphics are alright (some background buildings seem to float though, not connected to the edge of the screen, I wonder if that's intentional?) albeit simple, chiptune music too, the mechanics work but man... this kind of difficulty really is an acquired taste.

Appreciable twist though. A novel take on the Flappy concept.

-cd-

An ode to the the most forgotten James Bond ever! :D Seems he's unfortunately forgotten here too, considering the number of reviews that here brews...

this was a great soundboard though. All the most iconic quips and quotes, though the 'Hello' was a little short, seems like an essential one, there must've been a better version of that word somewhere in the film. Seems this was made more for iconic soundbites than for actually making calls and pranking conversation, and that's a worthy cause too!

Nice selection! Good tribute.

-cd-

What a perfectly executed and so very cool idea for a reimagination of the first DOOM level! :D The visuals are great, the mechanics are great, the art itself is fascinating - and varied, the replacement items for weapons and armor and health ditto... it could've been cool with:

1. A drunkedness factor, where overindulging on alcohol actually has some effect on gameplay, like a visual motion trail sort of effect, or more erratic and difficult controls - that gets more and more noticeable the more you consume.
2. Something for the cheese! Can't you even eat the cheese?! What a waste of good cheese...
3. Some twist with the secret painting. Like, for example, if you'd be able to view it just like all the other artistry were you intoxicated enough. ;)

That said I love everything about this, and the art's actual ART, there's substance to it too, I really like that you can zoom in on and learn more about each piece. Would've been a fun thing regardless, but that mechanic really elevates it all. I feel like I'm way more cultivated after playing this game than I was before.

Nicely done y'all.

-cd-

Who knew this combination would work so well! With both controls and sounds just like the original DOOM... the graphics seem to bridge worlds, Minecraft and DOOM work interchangeably, the dungeon style reminds me of earlier FPS games too, such a good throwback.

The only thing I'm missing is the ability to switch weapons numerically, if you want to skip from first to last quicker, or just be precise with your selection.

This is addictive. Great work.

-cd-

An Alien Hominid shout-out on the very first day! :D I'm liking this one already, seems more elaborate from the get-go, and both plenty of days and medals left...

Glad this is becoming a yearly tradition man! So far great stuff.

UPD: Shark one's my favorite so far. :) Final Chicken Whoop Whoop was a treat too! Good stuff. And seems there are some secret medals yet when the days are all over...

-cd-

This was a fun little thing. :)

Could've used some more messages, the content doesn't last you that long, but all good stuff! Easy medals too. Good interface.

-cd-

nukinukinukiki responds:

Oh Thanks and Also coming soon making Remake of This Project with NG Intro and Better Backgrounds!

Simple fun. :) I like how easy it is to replay this game, no need to wait on a 'game over' or 'try again' screen - even if you do miss it the first time around. The mechanics are simple and smooth; the challenge pretty balanced it seems! Wonder if you can hide in a corner and just let the score rise hmm, doesn't seem like there's any safe space on the screen at least...

Visually it looks good, good music too, simple though it is.

This is the kind of Roblox I like to play man. :P Good stuff.

-cd-

This was difficult...

Took me a while to figure out how to play, but even when you know how to play it doesn't get much easier... I love the concept though, and the mechanics work well. Now just to figure out the strategy...

Creative take on and old classic! Well done.

-cd-

Well it works. :)

Can this be used with text-based answers/codes too? If so you pretty much have an interface ready for unlimited quizzes and puzzles. Simple thing here but great potential!

Thanks for the medal.

-cd-

Just missing that Cantaloupe medal now hmmm, wonder if it is entirely random or a clue in itself; there's a certain form of equation that'd award that one...

Math's never been my forte, but good fun! Nostalgic XP visuals are a nice touch too, and how the frame shakes during calculation; seemingly implying the calculator's really trying to process a complex problem, even with the simplest ones... nice comedic flare there.

Just may be the greatest calculator on NG fo rizzle.

-cd-

Deaen responds:

it's random, there's a chance it shows up instead of a result, it's a stupid medal but it's a reference to something else

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