For a moment there it seemed like I'd get stuck already in the second level! Such a simple thing. -_- I love the concept of a cube, rotating as you go, that you can rotate as you go, though it would be cool with longer levels that span more than the sides a cube traditionally has, and being able to flip the cube by pushing on any one wall rather than just the sides that aren't connected, it is more of a puzzle like this, but I feel like more platformed-oriented approach with a little puzzle would be even better. Well, maybe most people do like the added challenge, but I'd rather just explore; run through. Good game overall!
-cd-