All that work... and for what! XD What a brutal ending. I loved the adventure until that point though, and do appreciate a twist but man... feel for those rabbits!!! The gameplay was flawless. Not too hard (at least on easy), with naturally evolving obstacles, and the whole idea around rabbit weight impacting obstacle difficulty and level design just feels so fresh. Wonderful level design too. I wonder about those background squares in similar nuances of green... were they automatically generated somehow? Or added in one by one?
Controls are simple once you get the hang of them, and the limitations just make it all the more fun. Had a great time playing this! Impressive results for such a time frame too! The name: curious if it means anything? Keep up the great work!
-cd-