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Cyberdevil

4,839 Game Reviews

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Simplicity at it's finest. :) Only thing missing here is highscores!

Those color shifts were oddly addicting to toggle too, time with the music if you want, it's like a game in itself...

-cd-

Solid game. :) Had some trouble with the fourth level in particular for a bit, tried upping mouse speed but realized it's actually better with a slower one, more precision... and if you take that route the last two levels in particular really aren't so difficult. Hardest bits for me were the timing/reaction-based sections.

Love the clean design, colorful, minimalistic and varied. Not too long either considering you go back to the start each time it's game over. Feels just right length and difficulty-wise. Good stuff.

-cd-

Solid concept, design and everything yet again. Smooth, challenging yet somewhat ambient to play, with a final level that surprises you. :P Great game.

-cd-

Unknown island coming up hmm!

Didn't actually realize this all took place on just the one life raft till the end, but tis another good one. Short but fun.

-cd-

Another fun one, though you do wonder why you're trying to get out of there while other kids are just trying to catch another ride.

-cd-

Car gliding away at the end here: oughta maybe add a rolling motion to those wheels? ;)

Another enjoyable puzzle game though, liking these exotic ones in particular.

-cd-

The brick in this one took waaay too long to find, hidden in plain sight there, but overall it's a fun valentine puzzle game. Nice work.

-cd-

Been missing these escape games lately. :) Good atmosphere, just the right amount of challenge and puzzle... good thing there's a good backlog of these still...

-cd-

Didn't know about this game before this but intrigued to look it up now... favorite artwork here's probably the @lyaturni one, really stands out, but so much variation; quality overall. Wholesome work y'all! Now how to get the final secret medal so few people thus far have unlocked hmm... any hint mayhaps...?

-cd-

Gray responds:

yiiking out

Love the idea here. :) The game's great, idea's great, design's great... medals beyond the 'spoon flip' don't seem to be unlocking for me however. Maybe the API connection times out? Might be good with some 'recheck medals' button for cases like this. And at the end apparently I've unlocked 28/24 medals...?

Mechanics overall feel maybe a bit too smooth/too fast with the movement. Hard to make precision jumps, and it might be nice with a little clearer instructions on what the power-up's do when you get them, to point you in the right direction.

But overall this was great. Looking forward to play the real thing, or more of this.

-cd-

ShackoCheese responds:

Thank you for this great feedback. We are looking in to the medal issue, and trying to fix it as fast as we can. Also we are spending a bit more time with fixing the movement to make it fit. Thank you again, The Shack o Cheese team (omg this feels so corporate-e. Did we do it right?)

Bamboo Shoots!

Age 34, Male

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Joined on 1/17/04

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