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Cyberdevil

4,840 Game Reviews

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Well this was... different. It's a brain game unlike any I've played before. The sketchy hand-drawn-ish graphics are nice, and there's plenty of puzzle. Nice work!

-cd-

Heh, well this was simple fun. I played this first a long time ago, but returned now to get a couple of medals I seem to have missed. Obviously this has improved a lot since this game, where there's not that much to be done. The different sprite animations and character colors is good, so you can create a pretty much unlimited number of combinations (counting backgrounds too)... and add some fun text, but after a while it gets a bit monotone. Still, simple fun. Keep it up!

-cd-

Oh, nice. I tried real Mahjong once but never really it that far into the rulebook, turns out it was hellishly complicated! This makes it seem like the game might be easier. Nice twist to the classic idea, and plenty of puzzle. Keep it going!

-cd-

Awesome Zombie Exterimators? Haha, wonder if this would've gotten such a good score if that'd been in the submitted title. :P It really is awesome though. The controls are a piece of cake, and I like the way the vehicle sticks to each lane so you don't have to aim for zombies individually. Plenty of upgrades, a good pace; good level variation. All it's missing are medals. Nice work!

-cd-

Well this was different... a game where you're actually supposed to procrastinate! I love the idea; ironically enough I'm procrastinating by playing this. Interest: 5, Guilt: 0. Great sprite graphics, fun ideas; an entertaining venture overall. Keep it going!

-cd-

For a flash game, this was a surprisingly realistic simulator. The physics are good, the graphics are good; the gameplay fun. Perfect to relive those train driver dreams. Nice work!

-cd-

Ah, nothing like a little worldly chaos every now and then! I like the specificity with which you can configure the different settings, getting rid of whatever you don't like, like... blood. O_o The fluid animation is great, and the controls easy to get accustomed too. With the bird nest it also feels like you're actually accomplishing something more than just carnage. Nice idea; great performance. Keep up the good work!

-cd-

Well that was... different. :P I thought the gameplay was almost too easy with such a thin funnel, you just had to keep the pointer in the middle and keep clicking at the right moment... but then I dropped the pizza! OMG! Turns out it wasn't that easy after all. Love the cutscene you get, with varied success depending on the score, it's a fun game; a nice reward too. Keep it going!

-cd-

Good tutorial! The frame by frame instructions for blood effects on stickmen, followed by a looping example animation, that was a great move! As for the Madness blood, the examples were good, but... where's the animation? Where's the frame by frame? And a... 'sorry that wasn't so helpful' at the end??? Feels like you rushed that part a bit. :P Overall though, good tutorial, with really slick blood effect samples. Keep at it!

-cd-

The mouse mazes are always fun to play, but with this one I kinda lost interest realy on, during level 2. Just a square, with linear walls going inward and inward... it's not much of an attractive level layout. And what a sudden rise in challenge too. Level one was easy, level two really tries your patience. The game controls are good otherwise; you even added some cheating countermeasures, nice. :) One thing that's not explained though, is that you need to press the green circle to start a level. Might seem obvious but maybe it should be stated. Keep it going!

-cd-

Bamboo Shoots!

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