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Cyberdevil

847 Game Reviews w/ Response

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I spot a few bugs, like how you can walk and shoot at the same time (not a bug per say, but there's no walk/shoot animation so it looks like you're just gliding, how if you boost between comic boxes the character sometimes runs up against the wall, and to improve: how about making transitions between boxes seamless, like you walk from one edge straight to the other, without the white space between? I mean there'd still be white space, but you wouldn't see the character walk through it. Would be good with trap doors you didn't have to wait for too, and maybe some effects on enemy hit, die, etc? I like the idea man, keep it up!

-cd-

DIWAKAR responds:

Woo Thanx

lol how he keeps saying 'Ooops' every time he jumps! The graphics are OK, but the controls are pretty stiff. When you land you pretty much stop, it's hard to gain speed, the obstacles are placed out in a way they're almost impossible to jump over sometimes. Not bad learning programming so early though. Any sequel planned?

-cd-

DIWAKAR responds:

Part 2 i haven't thught someone would ask me to make one

Haha, pretty cool. Looks like a lot's been improved before the other version, the hit areas and loopholes in this one are so many, and the sloping areas sometimes require jumping to get up. Fun prototype tho!

-cd-

DIWAKAR responds:

So was it better Than part 2

So this is the same thing as the other game? Why the new submission? It's strange now since you got the award with this one, but all the medals with the old one. So this is the one people will notice, but they have to go to the other one to play it as it's meant to be played. :P Great game though.

-cd-

tedgaming responds:

Newgrounds just so happened to be making changes to their system which for some reason doesn't let me update the game file. This happened right when the game came out and there was a fatal bug that needed fixing - just bad timing overall. Because I couldn't change the file and people were getting frustrated with the bug, I created a "temp" version for people to play. Since I have an import/export feature, they can carry their data back over to the main version for the game. I still can't update the files yet, but I've gotten Tom to manually go in and replace the files for me.

I will be getting rid of this version eventually so you can bring the data over to the main version of the game.

This was pretty cool! There aren't many levels, but each one is a real challenge. The more you play though, the easier it seems. First time through I didn't think Id actually be able to complete each level, and an hour later I'm able to do it without a single death. They must be well-made. :D I like the weather effects, the physics, the variation with each one, and the final boss was awesome. Would've been cool with a story though, or maybe just the boss crumbling down at the end, some "Victory" text or something? Anyway, thanks for a great game!

-cd-

Etherblood responds:

I fully agree with your feedback. This game was kinda rushed because I wanted to finish it before my upcoming exams. It's made in less than a month and it was my first time using flash pro, so I didn't have much time left to spend on content.
I'll try to invest more time into my next game though.
Thank you for your awesome feedback.

This was a fun quiz! And it's not just the questions that are great, there's so much great art too. And medals for each one! I appreciate the 3D glasses view, took a while before I tried one out to see what it did, and it turns out they're great hints, not to mention fun comparisons to the parodies. The puns are always present when you get a glimpse at the past. Great graphics, sound, controls, great game!

-cd-

Munguia responds:

Thanks Cyberdevil, Im glad you like the Game, :)

This was actually pretty fun, not so much the questions as the variation, the one upgrade of choice, the bombs ticking down. For teh lulz it was teh all right! :P Btw, the moar button doesn't do anything? Keep it going!

-cd-

JuandacAnimation responds:

The moar button was a spoof :B
It doesn't do anythings for y' all.

This was a pretty fun game! I like the fact that the upgrades don't just add benefits, but all have different behaviors for the gameplay, and climbing down with the fish was a real challenge when it strated randomly flipping all of a sudden. Looks like there are some bugs though, for example, you can move outside the screen with the spaceship (to the sides) and easily avoid all obstacles. You don't ven need to do anything, but since there's no list of highscores that doesn't matter I guess. If there was that could easily be abused. Oh, one fun thing would be if all the different upgrades have some form of theme music to go with them, that'd be pretty cool. Keep up the good work!

-cd-

Galdon responds:

I must have forgotten about going outside the borders when I made the spaceship. I'll fix that when I get home. Thanks for pointing it out.

Fun game! Would've ben nice with graphics a bit zoomed up, but I like the concept. The sharks aren't that big a threat, but if they gather in a group things can get a bit teethy! I noticed at the start the game lags a LOT which I'm assuming has to do with all the items on screen at the same time. Towards the end it's going much smoother, but that's probably due to my computer too. Good game!

-cd-

ooitoro responds:

Thanks Cyber for your encouragement during my down time.

Woo, made it, finally! :D This was a fun ride, though it's just overflowing with bugs. On the plane levels, the hit area of the plane seems to be larger than the plane really is, so you collide with walls even if you don't actually hit them (though you don't die anyway so that's OK), on the level with the bull you need to wait for the smoke to clear between each bomb to actually drain as much HP as you have to to finish the level, and on the boss you really have to hit the right area or the suit will disappear while the arm remains and shoots at you, you can jump down and get the flag on the ground, but can't finish the level... these minor disturbances set aside though, it was good fun, lots of variation, fan bosses/voice acting and a different kind of layout. Not too long either, and it's got medals! :D Keep it going!

-cd-

DIWAKAR responds:

Thanx

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