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Cyberdevil

847 Game Reviews w/ Response

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Woo, this seems like way more than just a little something to promote the upcoming Rocketfinger greatness! The sketchy style's familiar, and this game's like an interactive showcase of slick animations. It's varied, it's entertaining, it's a venture of your own choce and entertainment with plenty of humor and madness thrown around. Great work!

-cd-

vastcool responds:

Thanks man!!

Fun game! Stretching a line like this isn't something I think I've done before, nor fly airmail. The string-drawing dynamics are fun and varied throughout the levels. Music, sounds, graphics = all good! Keep it going!

-cd-

Zyby responds:

Thanks! ^__^

So... you play against yourself? :P Seeks a bit pointless the way... but it's working well otherwise! Smooth and simple Also a bit surprised the game seemed to require both Flash and Unity to be active to play, why both? I've never had that experience before. Keep it going!

-cd-

iMAYDAY responds:

Thanks for commenting :D

This is probably the most fun I've had with a game of yours so far! I like the way each level is like it's own little planet. The movement from side to side is far from the smoothest, but otherwise the design seems carefully measured, each enemy just the right length apart, with new foes at just the right intervals, everything getting progressively more difficult as it moves on. Level 12 was probably the only one I died more than once though, but maybe that was just a fluke, it feels like a ladder of progression otherwise. Nice music, nice graphics, nice interface and everything! And you have a definite goal too. Keep it going!

-cd-

JackAstral responds:

Thanks man!

This was pretty different from the usual dungeon games I've played. Rather than evade attacks, you need to stay out of range while attacking, and be careful not to get cornered. The upgrade screen between levels seemed a bit pointless at first, would've been nice with some system where you get loot/get to buy stuff/sell/upgrade/etc, current interface isn't the most rewarding. Levels however were good fun, varied foes and designs, easy control, good background music. Good game!

-cd-

holyguacamolee responds:

Thanks for your suggestions :o I probably should've explained this a bit more explicitly, but when you're changing between the two characters you are invulnerable.

This was a fun game! Feels like you slide down the walls waaay too fast, but course that's part of the challenge, obstacles can quickly cloud up the jumpway. Good selection of upgrades and obstacles, but it feels like this is missing one major feature: highscores! Keep it going!

-cd-

FriskyOwls responds:

Thank you, Cyberdevil.
Perhaps you're right, the highscores would be nice. We will try to add it.

Well this was a clever idea for a game, one where you observe for a change rather than get somewhere by taking action. The dialog is rich and riddled with information, the pixel graphics are nice; the ideas pretty innovative! Least I've never played anything like this before. I got to the end, chose my victim though and... nothing happens? Wrong 'victim' or is that the bug you speak of above? Guess I might need to clear my cache... enjoyed the game though, it bodes for replayability too if you don't get it right the first time... which I suppose I didn't. Fast forward feature was a useful addition! Nice work!

-cd-

Sonoshee responds:

Hahah thankiiiies for loving the game.
Well, all this interest even if you didn't get to see the ending ? I might wanna suggest to replay it if you have time later, I'm sure you're gonna love the ending ( the good one).
And I'm sorry about that bug, I don't know why is it still showing up >.<
Clearing the cache would probably solve it, so try it out some time later.

What an unexpected theme. :D I was thinking it'd be more of a runner rampage, just dodging obstacles, eating as many people as you can, that type of thing. Twas a refreshing idea! Story's a nice addition, levels clever, you get introduced quickly, and those gleaming glossy interface graphics are awesome! Nice work.

-cd-

ericmbernier responds:

Glad the theme surprised you :D

Woo, what am I gonna do with all that gold! :D The beginning wasn't as dramatic as I was hoping, you just wake up and... that's it? No explenation as to why you were gassed in the first place? It ends nicely though. A fun finale!

-cd-

selfdefiant responds:

Thanks! Good job!

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