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Cyberdevil

845 Game Reviews w/ Response

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Well this was different! I get an initial impression of clean crispy pixel graphics and an evolved type of chiptune music, but once the game kicks in I get much more than. There's a subtle humor in things like the giant monster colliding with the ship while the little spaceman's enjoy the morning newspaper (in space... a newspaper...) and the little chimp Chip moving from his in-level prison to the on-screen interface to help out with controls.

Overall it's just a superbly creative voyage through a space station where all is not as it seems, and interesting things keep occurring. The level designs are both clever and nice to look at, the transitions remind me a bit of Metroid, the controls feel flawless, not too fast and not too hard to control... hard to find flaws, but easy to be entertained with a game like this. Nice work!

-cd-

whileworking responds:

I got nothing else to say but Thanks man! ... And Merry Xmas :)

Ten rooms of progressive puzzle picking difficulty! I like how it starts out with just the one dial, and steps up with each room, though it's never an impossible puzzle. And when it's like a room escape game within a game all the random puzzle elements fit in too. Nice work!

-cd-

selfdefiant responds:

Thanks!

Feels like the pace has really sped up with this one! I like how the mini-games now have time limits and aren't quite as easy to complete as the last round, but still not too challenging. Not so sure I like the frequent '15 minute later...' transitions though, or how the teacher's bitten so fast you haven't really had a chance to gain sympathy for her yet, mom on the phone and then, it's done. Plot's not bad but the pace feels jumpy somehow, whereas the last-edition jumps were usually for the fun/random. Anyway, looking forward to part 3!

-cd-

JackAstral responds:

Thanks! Very good points- I'll try avoid time jumps more in the next episode. I didn't really notice that I used them so much until now :b

Simple and addicting! Appreciate the hotkeys and ease of control too. Nice work!

-cd-

iBenGAMEn responds:

Thank you!

Woo, all-time highscore with more than a thousand to spare! :) First attempt didn't go so well, second went MUCH better. Overall it's a fun and addicting game, though after getting one record it feels like that's all one arm can take, gets more tiresome than you'd think trying to quickly flick all squares in the right direction. Anyway, it's simple, fun and plenty rewarding! Nice game.

-cd-

platypusd responds:

Congrats on your highscore and thanks for your kind comment!

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