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Cyberdevil

844 Game Reviews w/ Response

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Controls are easy, visuals are great, the sceneries are stylish and diverse (the broken frame effect is pretty neat)... but it is indeed easy to wind up roaming around wrongly, aimlessly circulating the fragments of different screens! I like the music, the voices... what I don't like is the lag. Though I'm not sure what causes it, I imagine being able to toggle quality could solve the issue, but there's no option for it, nor am I able to right click and toggle myself. Could be a useful feature for those with computers that can't keep it up! Nice work otherwise.

-cd-

GroZZleR responds:

My apologies for the performance issue - I'm not sure what's causing it for certain people. I think it's related to a specific browser or OS implementation of Flash. Thanks for taking the time to play and critique despite your performance issues.

A fun little RPG! Though it's mostly text-based, it was still surprisingly addicting. Plenty of generic battle/buy/upgrade features that get you hooked a while, all of them without too much clicking or waiting required to get through, and some entertaining events along with the generics, like dumpster diving, turning into a mermaid etc. I like how you can change color by clicking the Penguin too, small unmentioned features like that makes it all the more interesting to click around and see what happens.

Only feature I'm missing is: how much money you currently have being displayed in the places where you can pay to do certain things (Armory, Weaponry, Alchemist, Gym, etc). Would be nice with some feedback when you save too, like a message telling you: the game has been saved. Nifty little game overall, and new features might add some continued playability!

-cd-

JackAstral responds:

Thanks for the suggestions- I've added them in now!

Hmm, the magician does look like a magician... but that warrior looks a bit like a tree! Feels like there'd be space for some backstory there. What is this mystical word in which we doth battle? What people do exist here? What's the motive of this quest and carnage?

Gameplay itself is great though. Intuitive interfaces and fun gameplay. Nice work!

-cd-

J0x responds:

Backstory was not. I had to come up with a story very quickly.

A simple, fun; classically classy Whack-a-Mole game! I like how it's divided up in levels too, so it's not completely endless. One thing though: even if you whack-a-Mole multiple times (which you can do easily) it doesn't seem to give any increase in score. :/ Feels that all that extra bashing should give some reward! Good game though.

-cd-

RazvanIS responds:

Thanks for the suggestions, I'm working to add other characters and objects at the same time I want to add and lives.

Hah, a pretty creative sports game! Not the typical sport-sport, but good caricature comedy! Gameplay's smooth and simple, idea's a lot of fun. Nice work!

-cd-

Yoypo responds:

Thanks Cyberdevil

Hah, that overused anime trope, and a masterball on a Magikarp! XD Fun stuff. Looks like the transitions are getting much smoother again with this one, not at all as jumpy... maybe not incredibly suspenseful either, didn't get as much sense of 'threat' with this as the first or second, but it does keep you looking forward to the sequel! Nice work!

-cd-

JackAstral responds:

Thanks! I'll try make episode 4 a little more suspenseful :)

Overall this is a fun game! Bit annoying how the intro pops up every time you return to the menu, bit confusing how you're not told what's a power-up and what's an enemy, or what the power'ups do. The heart (extra life) and red power-up (kills all enemies for certain area) weren't difficult to figure out, but what about that last one? Nothing seems to happen when I pick up those. Also not much difference between the different modes, Easy took a while to complete, but once you've done that the other two seem to be the same thing with just fewer lives. Challenging, but not very varying! Ironically the boss is the easiest part, too, getting to him is the hard part. I like the pixel graphics, good game overall, but some things could be improved! Btw, can't seem to figure out how to get that 'I see you' medal... how about a hint? :P Keep up the great work!

-cd-

rhys510 responds:

when you pick up the other 2 things you get more points
I might add in instructions but i thought they were fairly obvious but i guess not lol
go the ship that is blue with the white x on it and look for the secret ;)
- thanks :)

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