The functionality's working alright, but the glitches are everywhere! From the start, having to click the edges to take focus and be able to move the player is one pretty big bug - and this repeats itself later on in the game too. How the character bounces off walls seems to make him get stuck sometimes, but also makes it so you sometimes accidentally run into an obstacle, or fall into a hole you were trying to avoid. Seems the player animation glitches too a bit between standing still and moving, though hopefully that doesn't affect hit area.
The speech bubbles were kinda hard to read, and graphic simple at best. Since you're looking at the main character all the time it'd be nice with a nicer main character to look at, for one. :) Things like the gigantic TVs are fun details though. I think the typography (not the most readable font, size or placement) is what bugs me the most, since that's such an important element, as well as the buggy controls. Also since the game is seem from an angled top down view i wasn't expecting the player to fall down a whole even if you walked beside it, but it seems you can't even touch it... that (maybe final) level of the obstacle course was pretty intense!
I feel like this could be a lot of fun if the controls and interface were just a bit smoother. The pace of movement is perfect, but the bounce when you run into things annoying, feels the slowing down could be 'quicker' somehow. Hope you keep polishing it a bit! Great start, just a little annoying to play with the bugs, getting stuck in walls, freezing, such things.
-cd-