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Cyberdevil

4,838 Game Reviews

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Really like the idea, but the game itself's barely playable due to lag and browser crashes... apparently it's just way too much for my hardware! Would've been cool with a format that didn't bog things down so much (Flash was great at that, but hopefully there's something else out there). Looks awesome though! And like a fun game to play when it plays.

-cd-

Kind of hard to aim when the flies (they don't really look like flies by color) aren't somehow centered, or highlighted when in your path... just feels like you're running for them a bit at random, though it does work. Mechanics are smooth, and the 3D graphics are pretty nice too! It does lag a bit, but I know my computer specs aren't the best (it's the same issue with most Unity games). Good stuff.

-cd-

It must be pretty big, I left the game open for about an hour to load aaand still nothing. :/ Bug? A preloader really works wonders otherwise, to let you kow sometghing's actually happening. Hope it's fixable!

-cd-

Simple but flawless fun! A few levels in and I don't see any WIP elements either... the graphics are perfect, the music's uplifting and catchy, the idea's so intuitive and easy to get into, the levels get progressively more difficult as you go - and feel both strategic and balanced. Transitions and menus too: all looks great! Maybe some medals on the finished game? So far this is awesome.

-cd-

Well I finished the tutorial at least. XD I definitely like the upgrade in graphics. and making the sky-surfing thing official was a nice thing, it's fun to see the character flail around like that. Metere's a great addition too, but overall it's just so response, and aggregating you can't move around between jumps to get to the right place for the next one... I'm thinking if you could move normally, and then hold down the A and D buttons to charge for a jump it might feel right. Or, maybe, this just ain't a strategy I'm made for. Others do seem to like these mechanics. Overall seems like a solid game, I like the levels, but mechanics not for everyone.

-cd-

CitizenGoose responds:

Thanks for the review!

So far pretty cool ideas! Hope you get some slicker menus with the final version though, and numbers for the quiz (so you know that's what you press to answer), maybe some faster speed with drops so you can actually pickup all, some highscores or similar for all games as incentive to keep playing (though as a school project understand that might not be relevant). Functionally it's great, but some more visual effects would be nice too to really make it fun to play.

-cd-

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