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Cyberdevil

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Dodging smiles as the world grows dark, embarking on a journey, though where is this place that I must go? A monotone stroll through the days of gray, fighting for control. Can't decide if it was more inspiring or depressing, this little gem, but it feels like a strong piece. The repetitive game play adds to the sense of monotony, but at the same time I thought it was kind of fun. I guess the world is what you make it; the days only as gray as they seem in your mind? Hope it's not an all too personal piece btw, but more of a message. There's also light at the end of the tunnel! Also, no boxrocket in this one? Are you phasing out those, or was this a somber exception? Good game.

-cd-

JackAstral responds:

Thank you :) This is just an exception- they'll be back in my next game!

Another pretty fun idle game this one, and with much nicer graphics than the last! I like how not just characters but the scenery also changes as you progress, and how the medals reward you for the more serious foes and then... you don't know what's waiting for you. :)

Didn't think I'd really need to use the reset at first, but did so anyway as soon as I reached Level 50, 3 times, and as it turns out I might not even have reached the 300th foe without it. Bit annoying how the higher-ranking foes are so armored (I suppose?) that you deal no damage at all even past level %0, after a third reset, with full armor... but since the medals don't reach that far it's OK. Twas a diverse; fun game, even if the click mechanism doesn't always keep up with the clicks. Keep it going!

-cd-

So... awesome. XD Haven't had this much fun with a game in ages! Harmless, creative, random fun and flawless game mechanics with a tenacious Travolta loop a midst it all. Not difficult at all to get through, but with plenty of added challenge in highscores for those who want it. Thanks for making this masterpiece!

-cd-

Hmm, always wondering about that Player Layer medal, any chance you could offer a hint? Great game overall, with upgrades that add to the gameplay rather than making all too much of a grind out of it, and there's only so long you can get before things get INSANE. :O Was thinking it'd be impossible to reach that 700 second medal at first, but with all upgrades it is doable. Game mechanics and features feel balanced; the graphics are pretty neat and neony. Fun game to play!

-cd-

Sure took a while to get to that 1T... but I made it! :O I liked the game overall; the variation in enemies especially (until you reach those hundred levels of Satanic Blobs, that parts hellish!), but the grind... it's so long! And bit imblanced stats considering none of the enemies after the DarkFire Blog give you the same amount of XP/Gold per damage dealt. You're better off staying there and just hoarding resources to get the medals, and running through the additional enemies just for sake of competition. I was expecting Super Norris to be on an entirely different level, but even the strongest villain wasn't so strong at that point. :) Good game though.

-cd-

Blobzone responds:

Dont you have better things to do than playing my games :3

Just kidding. Yeah, balancing idle games is kinda an issue of its own, or at least to me it is.
I am somehow looking for a good formula on that, but meh ~

Will see what the future brings. Thanx for the feedback and keep gaming!

Cheers!

Wish you could move with the mouse in this game. I like the variation in obstacles, but arrow/WASD control with moving obstacles just feels so aggravatingly limited a control scheme. :/ Nice game otherwise, but IMO it'd be a whole other level with mouse support.

-cd-

What a grind! Really took too long to get to the final level (the fabled Half-Life :D), but it was fun too. I like the choice of games in particular, since it seems almost more like a ranking than a random selection? With some great titles (and some exceptions) too. The upgrades however could've been a bit more balanced. I found it was easier to just wait, and upgrade the computer occasionally, than to evenly upgrade your skills to increase the money. If you do upgrade something, the money-making skill's a definite priority, and the XP levels quickly outrun the PC level needed to try new games that appear. Finally, though, I made it through the whole selection! Fun, but a bit too much grind IMO.

-cd-

An idle game with purpose! I like the idea; the plethora of upgrades and additions along the way towards that goal (and that you can keep going, though it feels highscores would be nice incentive for further play). I like the graphical style too, so soft and fantasy-ish, though the name feels pretty vague. More about the mechanics than the story, which is part of what makes this game personal. Nothing about chopping down a beanstalk at all? Isn't that the mission? Well, overall, I like it. Works and looks good, and was pretty addicting too! Good game.

-cd-

Bamboo Shoots!

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