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Cyberdevil

4,840 Game Reviews

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Love this game! Simple, variative; creative platformer, with slick pixel graphics and no unnecessary frills. The last levels took a few tries each, but in the end it feels like it was all worth it. The game itself feels flawless, though I'm a bit surprised at the medals. I mean, it's great there are medals for 5 and 15x coins, but with two steps, why not also a final for all coins (or close)? And no medal for completing the game even with a few deaths (though it seems Hardcore unlocks even if you do die, maybe just mislabeled)? Gamewise though, I loved it. Hope for more entertaining simplicity like this! It's how games are when best IMO.

-cd-

Well, props on a working medal, but the artistic effort... could really use some work! Even just a few more minutes would've been a vast improvement, and the animation is all but smooth. Also: sound. Keep workin' on it!

-cd-

It really pays off to read those email messages! :D An entertaining first morning at the new base, and after running around with a flashlight for a while... it's so bright!! Bit weird electricity seems to be working fine for doors and elevators though, and yet no backup lighting on a high-tech place like thus? ;) Ah well, wouldn't be as much a game if it there were no problems! Onto the next one...

-cd-

Well-went voyage, and a new planet to explore! I shall check back for the next episode right away. Good segment.

-cd-

Another exciting day on the journey to Mars! Suitable difficult puzzles; tasks, not too long, and I'm really digging the background music in this one series, it lifts the tension a bit. Good game.

-cd-

A mission to Mars hmm... though you've been in space earlier, I wonder if The Martian inspired any of this new venture? So far so good, with plenty of puzzles as always. Onto the next segment...

-cd-

So, you give the snowman some clothes and he gives you a key. :) Entertaining little adventure in the ice part. Nice work!

-cd-

A strangely addicting game this one, I've been playing it round after round for... waaay too long now! Characters are as fun to circle through as the scriptures are to read, but the game itself is both aggravating and catchy. Aggravating in how easy it is to die and lose your progress, but catchy in how quick it is to replay. I wonder if collecting cheeses adding to a health bar or lives would make it more rewarding, or destroy the arcade-style aspect a bit...

First ten rounds or so were hellish, but once you get used to the motion (and moving left and right to go up, rather than right up) it gets a bit easier.

Medal(s) I'd really like to see here: cheese-based totals. I've been collecting so much cheese whilst trying to get to the higher numbers, but it'd be nice with awards not only for high scores but also perseverance, as there are with replays and bricks (though to get those you can just make sure to die quickly - something the cheese-based medals would differ in). Overall twas an entertaining game! And as for saving those sinner souls, I still haven't really figured out that part. Do you just make them raise their hands (in which case I feel I should've managed more than three in a game, but maybe not)? Or do something more spectacular? Nice work; happy to see that initial bug fixed!

-cd-

DBuck-Eye responds:

Happy to hear that you liked it! I think cheese totals might be a good place to go for the next batch of medals, so don't mind if I take that suggestion!
There are two ways to save a sinner: lift them up to the top of the screen or fall onto the them while falling really fast. If a cross pops up behind the sinner, congratulations, you've saved them!

Now I can call myself a rocket scientist huh. :) Twas another fun puzzle game! Nice detail with the gun turned swan, whatever the name is for those special pictures that look like something else entirely depending on how you view them. Fun; simple enough adventure!

-cd-

Nice potential twist with that victory message. :) Was a pretty smoky game overall, somber and atmospheric, with original puzzles, and a pretty lengthy looking around to find the different bits and pieces. Glad the purple orbs seem to have been phased out too, they really added to the time it took to get through the game, a bit distracting from the main attraction. Good game.

-cd-

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