A strangely addicting game this one, I've been playing it round after round for... waaay too long now! Characters are as fun to circle through as the scriptures are to read, but the game itself is both aggravating and catchy. Aggravating in how easy it is to die and lose your progress, but catchy in how quick it is to replay. I wonder if collecting cheeses adding to a health bar or lives would make it more rewarding, or destroy the arcade-style aspect a bit...
First ten rounds or so were hellish, but once you get used to the motion (and moving left and right to go up, rather than right up) it gets a bit easier.
Medal(s) I'd really like to see here: cheese-based totals. I've been collecting so much cheese whilst trying to get to the higher numbers, but it'd be nice with awards not only for high scores but also perseverance, as there are with replays and bricks (though to get those you can just make sure to die quickly - something the cheese-based medals would differ in). Overall twas an entertaining game! And as for saving those sinner souls, I still haven't really figured out that part. Do you just make them raise their hands (in which case I feel I should've managed more than three in a game, but maybe not)? Or do something more spectacular? Nice work; happy to see that initial bug fixed!
-cd-