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Cyberdevil

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Turtle power! :D Another good day in the jungle, though feels like you should've been able to cut that vine with other teethy tools than the knife. :) Wonder if there'll be snakes in the next episode hmm, would be neat if that was a subtle clue of things to come... onto part 3!

-cd-

Argh, that thing buried in the sand! I assumed it was the fifth clam; spent way too long trying to figure out ways to dig it up. Turns out the clam was hidden in that one place you couldn't dive before you'd built the dock. Good game though, problem solving on a not too complicated level. Onto the next segment...

-cd-

Pretty entertaining premises to this one. XD And since you're going back to challenge the monkey it could be the start of a long series... wonder how you'll get out of the Zoo next time? ;) Good game!

-cd-

Didn't just survive or save the day this time, but actually save the whole world! :D The Sneaky Series is reaching a whole new level of global consequence now. Plenty of hard-to-find items and clues, took some looking to get to the end. Good game!

-cd-

Just that Super Fast medal left now! :) Took a few tries, but even when you fail time upon time it's a strangely addicting game. Simple, fast-paced, varied and easy to try and try again. Practice makes perfect too; the only shortcut that seems a bit difficult to master is the third. Each side-step you take makes for valuable time though, small differences like running off rather than jumping off an edge/block/etc. Feels like the levels are really carefully designed with time in mind. Fun; catchy game! Nice work.

-cd-

Doesn't seem like the highscore updates. I made it 14 points past my old highscore, but the old highscore is still the only one that shows! Fun game otherwise, simple, clever; pretty addicting! And I found the crab! :D Nice work.

-cd-

Wonder how much dedication is really required to get that dedication medal... though, I persevered enough to make my flight time! It seems to be a mission relying as much on circumstance as luck as angle, but the wind does require a little strategy too. It's a fun and simple game, though, wish the secret medals A and B had more of a hint in their titles! No way to even guess what you should be trying to attain them. Or maybe it's all random? Good game overall.

-cd-

A pretty informative piece! Don't remember much about 2011 at this point, but this'd be a good reminder too. And thanks for them medals!

-cd-

Fun little collection of inspiring insane eye candy! Any more of these planned (it would be cool)? Keep up the good work!

-cd-

Can't seem to even get past 100m. :/ Doesn't seem like timing the angle's so difficult, but no matter how good the angle, it just doesn't get very far. Confused at to how the 'Rocket' works as well. If you throw short, you can see how the character jumps aboard and starts moving forward, but it seems like the javelin flies waaaay past the character no matter how much you accelerate. Does the character even move from the starting point? No mention of the rocket in the demo, either. I'm starting to suspect I'm missing something vital... seems like a fun game otherwise, but either medal amounts are insane, or I'm really missing something here.

-cd-

JeffersonTD responds:

There are multiple demos. Some of them show you the player successfully using the rocket. If you throw the javelin very far at a low angle, you can't reach it with the rocket, but if you throw at a higher angle, you can reach it. The rocket accelerates as long as you press the button.

Thanks for the review!

Bamboo Shoots!

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