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Cyberdevil

4,838 Game Reviews

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That was a fun game, simple idea but levels that get tricker and trickier. The last one was... aggrevating, heh, but in a good way! Would've been nice with sound effects, or music, or maybe some other graphic than the cursors and simple colorfill backgrounds, but it's a fun game. Nice work!

-cd-

Well that was fun, a simple and varied journey in the life of a gangster, a beg heist, taking over the business, a few fights, a car chase, it has everything a game like this needs and it doesn't take long to clear either. :) Love the crispy pixelish graphics, though the way the characters flips makes it suddenly seem a bit too dimensional, feels like it doesn't fit with 2D. The TNT graphic stands out among the other graphics, too, but those are minor issues. Overall this was fun to play. Nice work!

-cd-

Now this is my kind of platformer, one where you move at your own pace, almost float in the air, collect things, avoid monsters, etcetc. The room-turning twist is a nice feature, and combined with the monsters/razors and switches the level of challenge is just right, nice work!

-cd-

This was a really twisted dimension-skewing puzzle platformer. It starts simple, but over time it really gets complicated, and the timing necessary to complete the very last level was insane. Once I figured it out it wasn't that hard, but to figure out it out.. great brain exercising. :) I suppose it reminds a bit of portal, though the entire level and is placed on a loop instead of just one area. Really great concept, and fun to play even though I wish the levels would've been a bit easier. Keep it going!

-cd-

Great adventure. I had some trouble finding out how to navigate at the start of the game, but after that was figured out it went well. I like the fact that everythings is hand drawn, it noy only makes it apparent how much time and effort was put into the game but gives it a kind of imaginative and dreamy style. The plot is a huge chunk of this game, and combined with ambient music and imagery it's a serene experience. Feels like the text could've been in a more easily readable style, especially on the dark backgrounds, but apart from that it was a great game. Nice work!

-cd-

Well that was... automatic. I'd really appreciate some more control in these strategy games, regardless of form. The idea of making it into a card game is pretty nice, and there are a selection of cards to chose from, but still there's no real strategy. They get stronger and stronger, but don't have any specific weaknesses. This game could've been much more, keep it going!

-cd-

This was a fun game. Not a complex content, but a great way to waste time. I like the fact that the shotgun looks like the one from Doom, as well. The graphics aren't very dynamic, something that could maybe be improved a bit. Like, making the clouds in the background slowly drift by, birds swoop down, etc? But the game itself is good regardless. Nice work!

-cd-

I like the idea, but the controls are hard to get used to. All that dragging as soon as you want to move, and clicking on notes doesn't always work as it should. The shooting works fine though, that's the one part that's easy to do. Feels like it might have been easier to leave the shooting for the mouse and moving for the keyboard, but apart from that, it's a great game. Nice locales, a bit of a plot mixed in with the action and... lots of action! Great game!

-cd-

Well that was harder than I thought. The introductory tutorial was nice and simple, makes it easy to get a hang of the game, but after that it gets challenging right away. Maybe it wouldn't if I did like Ninjas should do and calmed down, but rushing the enemy makes it easy to end up with a lot of knife wounds. The controls are easy though, and I like how the classic Ninja weapons are all included, though the 'special attack' is a bit of a disappointment. Wouldn't it be better with a realistic and dually awesome attack, like a rain of shurikens? Good game though, keep it goin!

-cd-

Wiesi responds:

Hey, thanks for playing and reviewing! Its appreciated a lot! :)

An interactive SIM with the destruction of the planet in mind. Why not! it's a simple idea, with a simple interface, but with a plethora of disasters and possible configurations. Only thing that would be nice to add is some cutscene work for different disasters,maybe optional, but apart from that it's entertaining strategy. Nice work!

-cd-

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