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Cyberdevil

4,831 Game Reviews

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Well those artworks didn't turn out how I planned them, lmao, interesting idea of a way to paint though. I was expecting some kind of plotlike ending, such as: he finds out who the girl really is, they marry, have 17 babies and live happily ever after... or something like that. It was an interesting venture though, and the blurred/grimy style of drawing was an interesting touch. Stay creative!

-cd-

Well that was simple fun. Good idea having a both casual and professional mode of play, though the professional one is a bit too easy. Otherwise, nice selection of bikes and clothes and stuff, and a nice model. :P Fun game!

-cd-

Hey, that was fun! A small adventure, taking place in a mythical location. The plot to repair the ship reminds me of Knytt, the island in the sky of Lamunia (hope that's spelled right) and the lighthouse level definately has some Donkey Kong inspiration. :) It's overal a really fun exploration game, with crispy pixel graphics and ambient music. Though at times, it would've been nice with some background music! :) Nice work!

-cd-

That was a fun game, simple idea but levels that get tricker and trickier. The last one was... aggrevating, heh, but in a good way! Would've been nice with sound effects, or music, or maybe some other graphic than the cursors and simple colorfill backgrounds, but it's a fun game. Nice work!

-cd-

Well that was fun, a simple and varied journey in the life of a gangster, a beg heist, taking over the business, a few fights, a car chase, it has everything a game like this needs and it doesn't take long to clear either. :) Love the crispy pixelish graphics, though the way the characters flips makes it suddenly seem a bit too dimensional, feels like it doesn't fit with 2D. The TNT graphic stands out among the other graphics, too, but those are minor issues. Overall this was fun to play. Nice work!

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Now this is my kind of platformer, one where you move at your own pace, almost float in the air, collect things, avoid monsters, etcetc. The room-turning twist is a nice feature, and combined with the monsters/razors and switches the level of challenge is just right, nice work!

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This was a really twisted dimension-skewing puzzle platformer. It starts simple, but over time it really gets complicated, and the timing necessary to complete the very last level was insane. Once I figured it out it wasn't that hard, but to figure out it out.. great brain exercising. :) I suppose it reminds a bit of portal, though the entire level and is placed on a loop instead of just one area. Really great concept, and fun to play even though I wish the levels would've been a bit easier. Keep it going!

-cd-

Great adventure. I had some trouble finding out how to navigate at the start of the game, but after that was figured out it went well. I like the fact that everythings is hand drawn, it noy only makes it apparent how much time and effort was put into the game but gives it a kind of imaginative and dreamy style. The plot is a huge chunk of this game, and combined with ambient music and imagery it's a serene experience. Feels like the text could've been in a more easily readable style, especially on the dark backgrounds, but apart from that it was a great game. Nice work!

-cd-

Well that was... automatic. I'd really appreciate some more control in these strategy games, regardless of form. The idea of making it into a card game is pretty nice, and there are a selection of cards to chose from, but still there's no real strategy. They get stronger and stronger, but don't have any specific weaknesses. This game could've been much more, keep it going!

-cd-

This was a fun game. Not a complex content, but a great way to waste time. I like the fact that the shotgun looks like the one from Doom, as well. The graphics aren't very dynamic, something that could maybe be improved a bit. Like, making the clouds in the background slowly drift by, birds swoop down, etc? But the game itself is good regardless. Nice work!

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Bamboo Shoots!

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