Too addicting... but also too time-consuming! A few gameplays and entertaining experiences (First Aid Kit! U had no idea what to do with the things inside - so U ate the gauze. lmao) later I'm still no closer to winning when I started. Discovering that you could distribute the Power Ups! as stat points was a neat revelation though, and once attack increases it gets much easier to beat the bad guys, even if they have this unfair advantage that even if you don't even tough them - you still suffer damage! I love the idea, but I wish it didn't take so long to... get nowhere. With a smaller board or fewer 'items' to grab I'm thinking it could be more fun. Nice work though! Also, nice idea with that sound check gadget with links to all downloadable samples, fun little detail!
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