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Cyberdevil

4,838 Game Reviews

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Alas, an undefeatable foe..? Or not! Finally a chance to let out all that early dial-up Internetal AOL-based rage, if ever I'd used them. Looks like items was filled with spam from the start, but wth, still a grand RPG! Basic as it may be; not entirely bug-free. Nicely done.

-cd-

I do like these contemplative shorts of yours. The narration was nicely done, and the script both cryptic and poetic, a wisp of spirituality, but the meaning vague and fleeting, open to interpretations of your own. The movement was a bit hacky for me, which I'm not sure it should've been? Feels like that might've been lag, since it lagged a bunch while ridding the way of obstacles and clicking around. Would've been nice with the 'toggle quality' option on the menu (or a shortcut key for it). Overall though, a nice little gem!

-cd-

JackAstral responds:

Thanks, that means a lot. I'll add in a quality toggle in the next patch :-)

Really impressive use of Flash for realistic 3D! The sounds, effects, all the damage you can make, it all looks awesome. The isometric angled-3D view is pretty cool too. Felt weird at first, but you get used to it fast! Love the speed and action here. Great game.

-cd-

Wish the car 'animation' was a bit smoother when you turned, and you could interact more with the environment (obstacles you could avoid, different particle effects based on the surface - like water), but as for the 3D engine here, it's pretty amazing! You really get the sense of speed, and it looks great. I'm always impressed when I see things like this are possible with Flash, and all without lag! Really nice work.

-cd-

Apart from a pretty misleading title (maybe you aren't aware it's the same name as the infamous school massacre?), this was a pretty clever game! Took a while to get into the pattern of thinking diagonally, to really make the most out of rows, and that blocks of the same color in adjacent columns don't get affected, and most of all that you can't rotate blocks to really get all colors where you want, but once you do it's pretty addicting. Nice to see a more original twist on the whole Tetris franchise!

-cd-

A game that is exactly what the title implies. :) It was a simple dose of fun, though it feels like each click doesn't always take if I'm moving the courser while clicking. Digging the music, and the idea was pretty fun for a short while. Not bad.

-cd-

A pretty fun arcade game, easy to replay and get into, though for any game that doesn't have an end, it feels like highscores are a necessary incentive for you to really keep going, and try again and again. Also seems like that medal isn't working yet..? Overall it looks good, and I like that battle music!

-cd-

Harksa responds:

Hi,

I'm really glad you're enjoying my game ! I'm actually working on adding a shield (and I'm having some troubles for some reason EDIT : I JUST FIGURED OUT !) and some medals, the one you see here was a test, I should delete it for now. I'm also planning to add an highscore board on Newgrounds, so it'll hopefully keep people playing longer to the game.

It sure took a while to reach Teal. :) This was a really addicting game, with slick graphics and easy gameplay that grows challenging just by the test of perseverence... or do the balloons slowly speed up? If they do, it's so gradual I can't tell if it's my reactions dimming or the game speeding up. I had a blast with it though, but one major thing that seems to be missing: highscores!! It's just not the same incentive without those (though the medals keep you hooked till a certain point). And a working save feature: once you quit the game it seems you're back at the beginning again? My general impression's great though, an hour into the game it's still as fun as when I started, though at this point there doesn't seem to be much more to strive to reach, even if it keeps going and there are ranks you can still climb. Oh, one more feature that'd be nice to have: a keyboard shortcut to pause the game, like P, since even simple things like clicking the pause button can be a major distraction when you're in the middle of the action. :) Good game!

-cd-

ErnieTheMighty responds:

Hey dude! Really cool review!

1. Yep! The game gradually speeds up as you level up so it will be going quicker and quicker until you reach the maximum rank! :D
2. As for highscores, unfortunately, the API with Construct 2, doesn't seem to yet have any way of establishing a high-score, unless I used some sort of my own server, and I'm really bad at network/server stuff haha. :D Unfortunately there's really nothing I can do until the API is updated or something. :D
3. Save feature should work if you hit Load from the main menu! If it doesn't, there's probably some glitch with Newgrounds processing it properly... If it keeps getting glitched then I'll definitely look into it!
4. Good point regarding the pause button shortcut! Will be adding it in today's update!

And really really really super duper thank you for making it up to the Teal Balloon. :D It really means a lot to me! <3

Bamboo Shoots!

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