The awards are back! :D With that classiest of loops playing in the background too.
Awesome. I've run out of words but: awesome.
-cd-
The awards are back! :D With that classiest of loops playing in the background too.
Awesome. I've run out of words but: awesome.
-cd-
I thought I would go with an old classic! Thank you!
Was thinking this would be one of this regular find a path games at first, but when you start having to figure out paths simultaneously with different colors by restricting movement with certain ones to progress others... that really upped the challenge! Clever twist.
I feel like the ads and logo get in the way of the experience a bit sometimes, but apart from that it's a well-thought out game. Just the right amount of difficulty too, enough to take a while but not for you to give up on. Nice work.
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Keep waiting = get a 404 Not Found error. A little incomplete, maybe? Intentional joke on how if you just wait forever you lose yourself..?
I haven't either yet, but it's a New Year of opportunity now! I'm gonna do it. Happy 2020 man.
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Ah, dang, didn't notice that! Yeah that was a mistake, the file in the zip should be wa3.html but I accidentally named it wa4.html - that said, I prefer your interpretation more, haha!
Happy 2020!
Accidentally clicking Omake again when I accidentally hit back to the menu noooo... times like this an escape option would be neat.
Overall though it's always a blast to party with y'all. The formula for this game type never loses appeal, and the comedy's always there. Congrats on a decade well done of which I probably still have quite a few games to catch up on and looking forward to whatever the next one might bring! Happy 2020!
-cd-
Added a 'back to menu' in the omakes for REASONS. :DDDDDDD
Also, more games in the works!
Happy new year!
Aaand it is possible! :D Always fun with small, challenging, simple games like this that you don't take an eternity to actually master. The box mechanism might've been a bit smoother, and in the end it almost looks like you die when you jump into that ray of light (like a laser but bigger + disintegration particle effect), but apart from small bits like those this was great fun. Simple, skillfullm, but not too hard.
Never heard of the GMTK either... wonder if it's anything like Ludum. All the more impressive if so.
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Been a while since I played one of these lander games! :D Good fun, solid controls and variation with both backgrounds and levels - the enemies, obstacles and wall-based challenges seem to be spread out evenly, until the end when everything comes together, and the highscores add playability past the endgame too. With certain backgrounds though it's a bit hard to always see the edges (i really liked the orange and blue ones - awesome contrasts), and it feels like a more game-specific end screen would've been nice when you've actually completed the game. Not just: you're done, here's some other things to play...
I wouldn't mind playing more games in this style though. Seems like everyone doesn't have the same ease with controls like these, which just makes me all the happier with it. it's the one kind it seems I've pretty much mastered. :P Grew up on this stuff. Good stuff.
-cd-
Finally managed to get those last two medals! Years later... it's a fun idea, but those final challenges aaaar, aggravatingly difficult. You do get better though. And sometimes. get lucky.
Nice work.
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What an adventure it was! Murder mystery, instrumental mini games and what-not, good art, of course. If you keep this going next year as well I wonder how you'll be able to top this one... maybe just keep building upon it/switching up already integrated events?
The calendar was IMO definitely the best addition yet. Great to actually be able to get whatever gifts you might've missed along the way without waiting a full year, and other mysteries that apparently also unlocked other otherwise unobtainable medals. Confusing name with the End Part 2 medal though, considering the prior one was a totally different kind of ending. And not really an ending. Anyway:finally got it, so I'm good, all good, good fun.
Merry Christmas y'all! Appreciate how dynamic and characteristically charismatic this turned out to be, and all that effort gone into it, all the way past the last day.
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There's a few things I wanted to add but just didn't have time. I don't know if I'll do it next year but I know there's a lot of ways to make it even better.
Feels like these games are just getting better and better lately, both aesthetically and functionally. Just the right amount of variation and challenge, just the right length... always a pleasure to play.
Level 20 in particular probably took the most time though, feels like there's always that one level that stands out a bit extra. Good stuff.
-cd-
Well that was fun! :D It's the simplest things... also think it reminds me a little bit of this Haunted House game I played as a kid, where you walked around a house, finding small easter eggs and minigames in cupboards and drawers and all kinds of strange places.
A creative and entertaining selection of things here, though took me some time to figure out you had to connect the power before you could do any of those other things - some don't really seem to require electrical power y'know. :P Thanks though! Good fun. Merry Christmas.
-cd-
Yeah, made this game in just two weeks, while other games take me a year, they aren't that fun :)
I already have designs for a new 'gifts' game, maybe at the end of 2020 it is done.
Thanks & merry christmas Cyberdevil! (even the devil deserves a break sometimes)
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04