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Cyberdevil

4,838 Game Reviews

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Accidentally clicking Omake again when I accidentally hit back to the menu noooo... times like this an escape option would be neat.

Overall though it's always a blast to party with y'all. The formula for this game type never loses appeal, and the comedy's always there. Congrats on a decade well done of which I probably still have quite a few games to catch up on and looking forward to whatever the next one might bring! Happy 2020!

-cd-

Yomuchan responds:

Added a 'back to menu' in the omakes for REASONS. :DDDDDDD

Also, more games in the works!

Happy new year!

Aaand it is possible! :D Always fun with small, challenging, simple games like this that you don't take an eternity to actually master. The box mechanism might've been a bit smoother, and in the end it almost looks like you die when you jump into that ray of light (like a laser but bigger + disintegration particle effect), but apart from small bits like those this was great fun. Simple, skillfullm, but not too hard.

Never heard of the GMTK either... wonder if it's anything like Ludum. All the more impressive if so.

-cd-

Been a while since I played one of these lander games! :D Good fun, solid controls and variation with both backgrounds and levels - the enemies, obstacles and wall-based challenges seem to be spread out evenly, until the end when everything comes together, and the highscores add playability past the endgame too. With certain backgrounds though it's a bit hard to always see the edges (i really liked the orange and blue ones - awesome contrasts), and it feels like a more game-specific end screen would've been nice when you've actually completed the game. Not just: you're done, here's some other things to play...

I wouldn't mind playing more games in this style though. Seems like everyone doesn't have the same ease with controls like these, which just makes me all the happier with it. it's the one kind it seems I've pretty much mastered. :P Grew up on this stuff. Good stuff.

-cd-

Finally managed to get those last two medals! Years later... it's a fun idea, but those final challenges aaaar, aggravatingly difficult. You do get better though. And sometimes. get lucky.

Nice work.

-cd-

What an adventure it was! Murder mystery, instrumental mini games and what-not, good art, of course. If you keep this going next year as well I wonder how you'll be able to top this one... maybe just keep building upon it/switching up already integrated events?

The calendar was IMO definitely the best addition yet. Great to actually be able to get whatever gifts you might've missed along the way without waiting a full year, and other mysteries that apparently also unlocked other otherwise unobtainable medals. Confusing name with the End Part 2 medal though, considering the prior one was a totally different kind of ending. And not really an ending. Anyway:finally got it, so I'm good, all good, good fun.

Merry Christmas y'all! Appreciate how dynamic and characteristically charismatic this turned out to be, and all that effort gone into it, all the way past the last day.

-cd-

GeoKureli responds:

There's a few things I wanted to add but just didn't have time. I don't know if I'll do it next year but I know there's a lot of ways to make it even better.

Feels like these games are just getting better and better lately, both aesthetically and functionally. Just the right amount of variation and challenge, just the right length... always a pleasure to play.

Level 20 in particular probably took the most time though, feels like there's always that one level that stands out a bit extra. Good stuff.

-cd-

Well that was fun! :D It's the simplest things... also think it reminds me a little bit of this Haunted House game I played as a kid, where you walked around a house, finding small easter eggs and minigames in cupboards and drawers and all kinds of strange places.

A creative and entertaining selection of things here, though took me some time to figure out you had to connect the power before you could do any of those other things - some don't really seem to require electrical power y'know. :P Thanks though! Good fun. Merry Christmas.

-cd-

UltimoGames responds:

Yeah, made this game in just two weeks, while other games take me a year, they aren't that fun :)
I already have designs for a new 'gifts' game, maybe at the end of 2020 it is done.
Thanks & merry christmas Cyberdevil! (even the devil deserves a break sometimes)

Pretty creative idea! It's simple to get a hang of, and fun, catchy sound design too, with a good balance of challenge as you progress. Only thing missing are really medals...

Nice work. Refreshingly fresh to play.

-cd-

Two balloons in and aaa... game over. The skulls make for patience. The popping makes for addiction. Overall it's a pretty catchy game! Colorful, smooth, simple transitions and menus, seems to be for a lower age group than my own but not bad at all. Could definitely spend some time with this if I had extra time to spend.

-cd-

Really would've been cool with those medals here, doesn't seem impossible to get those working... pretty cool game otherwise. Simple but catchy. Good physics. Good music. It does seem like that energy bar runs out almost too fast at first but... upgrades. If only there was incentive to play all the way through...

-cd-

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