This must be the fastest start to a game that I've ever seen. A two second cutscene (at most) and then... you're in. Took a second before I noticed the 'Where the hell am I?' text, but once I did the entire plot of the game is perfectly clear. I love the fact that you're cast into a room with surprise, that you're immediately aware it's a puzzle/strategy game of sorts, with RPG elements considering the cutscene, and the 'Where the hell am I?' text both introduces the plot/setting and seems to make the initial confusion in finding the text all the more deserved.
The gaphics are nice, smooth and easy, and varied at the same time (a great example are the tiles in the starting room, all with different angles/applications of similar gradients. The game control is easy to get a hang of, just point and click. Music? Not much, but the sound effects are great. Nice work!
-cd-