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Cyberdevil

3,085 Movie Reviews w/ Response

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118 reviews are hidden due to your filters.

Would've been cool with English subtitles. :) Otherwise really digging the intro! Iconic American movie franchise combined with Japanese anime intro style and music... it works! The drawings weren't all that realistic, even with great shading, but the motions definitely more so. Nice work!

-cd-

drainzerhg responds:

thanks, the credits are really just nonsense, but i think i can do something about it

Entertaining sketch, though the dialog doesn't really captivate that much. It looks and sounds good but... not really sensing the threat, or noting any particularly witty wordplay, or jokes, or what-not... I like the idea but the script comes off kinda non-particular. Otherwise nicely done.

-cd-

NorthStream responds:

Thanks for the critique

Well that was savage. XD What an unexpected switch-up... and I love how present the character seems all the time. People turn their heads. The teach speaks. The world feels alive, not just centered around the one thing. Twist definitely surprised, too! Nicely done. Smooth animation, and what a mass of voice actors! Curious if there's just a few very talented ones here or if there really are as many as there seem to be? Nice work.

-cd-

JWLustig responds:

Glad you enjoyed! There were 7 people total in that scene, a few of us doing multiple voices, which I layered like mad. Thanks for your comment!

No imaginary animals were harmed in the making of this right. XD Trippy trip, packed with harmless carnage. Overall just a long and fun ride... maybe a bit too long, actually, even if the pace is alright!

-cd-

Axelstation responds:

They were not harmed :P Despite the length, I'm glad you enjoyed it!

Something about that audience... the faces all look alike to me. :P Apart from som stiff motion, and lights that don't really follow the music but just keep flashing according to a set animation this was pretty good. The animation pans and varies plenty, but it never feels like it's really following the 'music' though. Not lights, nor characters, or the artists... they kind of don't sync. Think that bit could be improved a bit! Otherwise impressive work.

-cd-

ChrisMckiernan responds:

Thank you:)

When it appears it just kinda stands there for a bit before the pounce but... it does look pretty creepy! Nice work building things up, and with the music too, though I feel it could've been paced a bit more, and glimpsed a bit more before it really appears. It's just one long hall and one loooong corner and then, there it is. But not bad.

-cd-

MiddleFingerRings responds:

I know what you mean! Next time. :)

A spacey music video. :) You really got that dance motion down smooth, and the ever-shifting character in the middle... simple but entertaining little twist. Space moving in the background all the way through... pretty cool!

-cd-

therwiganimation responds:

thanks man, i appreciate that

Even with all those power-ups it somehow didn't seem like Knuckles would ever possible lose. :) Nice battle otherwise though! Varied, powerful and packed with punches. Nice work.

-cd-

RubyRogers responds:

Thanks

Not bad! XD That ending too... the stick figure motions didn't always seem that natural, from a gravity-based perspective, but otherwise good fun! The voicing's just perfect too. Just like an old Kung Fu dub.

-cd-

WrightOnStudios responds:

Thanks i had fun making it lol. i think i needed more flow but at the time of making it I didnt really know what it was (made it a few weeks ago). thanks for the feedback I will try and improve next time :-)

I really like the drawing style here, so bright and cozy! Really came across just like it did in the comic. The only thing that feels off is the walking motion, which doesn't really move her as far forward as she seems to step... and the panning motion that partially skewed the screen was a bit odd. Apart from that quite enjoyable! Short but good.

-cd-

straberrykiler6789 responds:

Yeah FlameAdder pointed out she looked like a marionette and i focused on the shoes in my upcoming animation.

my first attempts at her walk cycle just didn't look right so i just experimented a lot.
the panning was mainly a last minuet thing.

i have seen lots of computer animation designed to look like traditional one of the things that shattered the illusion were obvious motion tweens.
if you see that you can tell its computer animation, so i decided to avoid motion tweens for the majority of this i made exceptions in a few places going to avoid movieclips and motion tweens except for guidance/reference in the next

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