Hah, anything with Doom in it = awesomeness. :D I don't think I've seen any comedy mixed in with Doom before. It's a... refreshing experience! :D The curser is in the way a bit, but apart from that, nice work!
-cd-
Hah, anything with Doom in it = awesomeness. :D I don't think I've seen any comedy mixed in with Doom before. It's a... refreshing experience! :D The curser is in the way a bit, but apart from that, nice work!
-cd-
Finally somebody appreciates this.
Its too bad people expect to see machinimas made with ACS code in ZDoom, instead of post-production editing with screen-capturing of live gameplay. I feel that I get a better story in proportion to the production time when not using ACS script. Because so what if the story is not quite as good without ACS, its more about ratios and proportions when dealing with somebody who is under resource contraints.
It's with a more lifelike view of the SMB universe. After a while Mario still goes on a killing spree, but overall it's a refreshingly peaceful animation. The music fits great, and all the characters helping out. Next word Earth? Haha, that's awesome! Wasn't expecting that end. :) Keep it going!
-cd-
Thank you so much! Btw your games rock :D
Can't help but feel this commercial is too cheesy, just like a regular commercial. You could take that as a compliment though since I really don't like most commercials for the same reason. :) I appreicate this for the graphical work, which is smooth and symbolic, and goes well with the text, but that background melody, the arguments to make me buy the product, it's just... too cheesy. I wouldn't buy it HSYK. The voice also sounds a bit stiff and strained, but as for the graphical presentation, that part is great, stylish and effectual. Keep it going!
-cd-
Hey, thanks for watching.
The whole idea was to make it look as professional as possible; I was trying to emulate the sort of ads you see out there right now (Google 'Simple Story Videos', brilliant local studio to me). I'm pretty pleased with my graphical presentation, but I think the script and some of the audio could definitely be improved.
Anyway, thanks again!
Did I say steak I meant snake, haha, Brewster's has got to be my favorite. There's a ton of creativity stuffed into this though, and so many different styles. I appreciated every single one of them, all with something unique to contribute and a few that would easily have made standalone movies. The Decky & Reckless part in particular was extraordinarily long for just a collab. Apart from the animations, even the credits were awesome, great with a preliminary showcase of all the characters and then previous on all of them, and there's comedy everywhere you look! Kind of wish this was in flash format instead of mp4, with menus and stuff (could've saved in filesize too), but I shouldn't be complaining about such trivialism. Great work!
-cd-
Started out as a flash format with menu's and everything as you were saying, but the file size was too much for flash to handle so we had to compromise and actually lost a bit of content in the process or compiling as a video file.
Thanks for watching, I'm glad you enjoyed it. :D
That's what happens when someone lets a nuke off by accident, or purpose, or both. The whole concept is incredibly random, the albatross of destruction, living in a sub, the captain getting beamed up, and then everything is blown away. Completely random, but still a plot to follow. The mixture of regular animation and effects works well, the great explosions, the burning fire, how the city sinks down at the end to revewal a spacey continuation. Animation isn't the smoothest, but the transitions and effects are on another level. Nice work!
-cd-
Thanks! Glad you liked it! My idea for episode 2 is equally random, but hopefully just as entertaining.
I'm moved. This is beautiful, both imaginative and sad, and the style of animation is perfect for the plot. The dreams are symbolic, the meeting that could have been at the end, the exchange of caring, from a distance. I'm not sure what all those little mice are supposed to do, or what they symbolize, but I love the imaginative feeling this animation conveys. Beautiful music too, fitting all the way. Great work!
-cd-
Thank you! (Sorry for the late answer, now my internet is back) The mice are a representation of brain cells which creates the dream scenario :) Those are the ones I like the most from the movie XD
Hahahaaa, crazy! Chewbaca? Kiss of life? Giraff? The final transformation was a bit creepy, and the giant hand running there, hah, it's like a series of nightmares in nightmares, a cycle of inception. Smooth stopmotion too btw, great work!
-cd-
Thank you!
Stop Motion creeped me out when I was young. Sometimes I still wake up in cold sweats thinking about Mr.Bumpy and the California Raisins. It's probably Claymation that creeps me out the most.
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04