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Cyberdevil

4,833 Game Reviews

844 w/ Responses

96 reviews are hidden due to your filters.

When I read this was similar to Minecraft I feared the canvas might be endless, but I'm glad there's a frame within which you build. It's an easy canvas to build on, and fun to create, even though it feels a bit lifeless without any form of motion apart from the background, or characters that walk around and interface with what you build. It'd be pretty cool if you could, for example, use this like a level editor, and build short obstacle courses that other people can then complete. There could be a highscore system, or time-based medals for each level (that authors design), maybe replay capabilities too... it could evolve into something really big, this little gadget! As is, it was a fun idea though. I like that you're able to share and vote on levels too, and have them saved indefinitely via NG servers. Good game!

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A pretty pretty spot-the-difference game! Unless you want to chase a highscore, the hints made it fairly easy, but I did get stuck on some of the hard levels a bit longer than I expected. Switching around the differences between difficulties makes for replayability between modes too, though it's easy to forget placements even without. Fun game, with uplifting music.

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Glkuten free fruits lmao, it's all in the details! Felt like a bit shorter adventure this one, but a fun bout of random events and entertaining finale nevertheless, as always. Nice game.

-cd-

So glad this thing got medals! :D Though I wonder what'll happen with it when Trump Day is over. Hope it'll be possible to preserve even without menu, or if it's possible for the game to hack site elements on this one particular page that'd open for some interesting programming potentials on other people's projects... anyway, turned into an addicting little gadget this thing, easy to play, and easy to keep playing, and for a while it seemed like it was harder to loose your money than it was to win, but seems like I just had a few lucky streaks in the beginning. Cool stuff; definitely made this first of April one of the greatest ones ever!

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This really was a pretty cool story bro! XD No matter the same tale being told from a plethora of different angles, and most options leading to dead ends: it was an entertaining adventure, with plenty of small tidbits of dialog and entertaining interactivity along the way. Some unconventional twists to the expected adventure too. Nice work!

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Another grand game on the pirate topic! :D I like the exotic scenery, and the payphone paradox on this somber isle. Main character's a likable type, and the puzzles just puzzling enoughfor it all to feel like a rewarding little adventure. Nice work!

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Another good segment of the series, though I'm stuck on those story tokens. Gate, poster, vent, that yellow glow at the end... can't seem to get the second one though, any potential clue you could give there? Looking forward to the next part.

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All that for a giant cork. XD A random and fun assortment of characters to interact with along this little island trip though, as always: good game!

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Bamboo Shoots!

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