Dang man I didn't know Toriyama had passed, RIP. :/
Was hoping/expecting this'd be more anime than cartoon, considering thumbnail, but good tribute, may they live on forever in the weebs and valleys of amazing animation!
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Dang man I didn't know Toriyama had passed, RIP. :/
Was hoping/expecting this'd be more anime than cartoon, considering thumbnail, but good tribute, may they live on forever in the weebs and valleys of amazing animation!
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Thanks! It was kind of a hard choice how to animate this one but in the end i went for a more slice of life/ laid back style considering its focused on conversation
Oh my god. XD This might be the best Resident Evil parody I've seen... appreciate how much you mix in original graphics and voices too, the latter were fun in their own right, or bad in a good way, IDK, there just seems to be so much potential for parody with them... and the trumpet music lmao, that really was a part of the soundtrack too!!! Genius.
Love this. Can't see how anyone could possibly trump(et) this but... I hope they try. :P
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Thanks! the original audio is gold.
My next one is going to be Jill vs Yawn (The snake boss)
and he shall say... "Ima snaaaaaaaaaaakke.. I'ma slither little sneaky snaaaaaaaake" (old meme)
You make it look so simple. :P
The memories this invokes tho... good stuff. The music's on point, the sound effects too, the graphics maybe not the most complex but you do capture the atmosphere...
Nice one.
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Thanks! Really appreciate it.
Love this. :) Dope footage, and it's almost like a music video the way it's made, the visuals match the music well, the transitions too... appreciate the prominent audio inclusion! Hope the game sells like hell - after this if it hasn't already!
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Hey! I saw an interview where the game developer made a good point, saying that most video game trailers, the users search more for the gameplay part, rather than the plot itself. In summary, players tend to care more about mechanics than story.
With that in mind, the idea of having a trailer entirely focused on gameplay started flourishing, so all gameplay sessions were recorded from that day on, with the objective of capturing dope action passages, explosions, etc.
I tried to visualize what would be the perfect fit of a scene with our "Monsters" score, and only could reach for something in slowmotion, like a fire fight in slow-mo, matrix lobby hall scene and all.
A scene was crafted only for the sake of filling the scene between the gameplay, the one where Woodworth is running through the flames. That scene was specially created to sync with the song.
Some trivia, after the first scratches of the trailer, I thought that I couldn't fit the rap song with the action gameplay, that the trailer needed something kinda Slayer with machine guns. It was by a chance that somehow some scene synched really well with the first sequence, and after somedays listening and watching, more good ideas came up.
Right now I'm really proud of what we did bro, and tbh a new directors cut version of this trailer will come cuz watching it a thousand times gave some more ideas.
You're too kind, and one of the best musicians! The beat and master of this song made by Baryiscool kept an incredible atmosphere, mixing ur soul and flow to the best version possible. I'll be old one day listening to this epic soundtrack!
Silly but so happy and joyous. :)
Nicely drawn.
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Oh wow thank you :) Im new to animation
also kinda bad at art but practice makes perfect, I also kinda rushed that one
Solid work! The action's fluent, the gore plentiful, sound effects on point... would be cool with something a little longer; with at least a little story too. Keep it up!
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Thanks, Im thinking on making that breakdancer have a whole series.
These some Wick-ed editing skills. :D Perfection!
Seriously though simple things are surprisingly fun sometimes, and with both audial narration and visual/written dialog there's a surprising level of detail to as quick a thing as this, good stuff.
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Thanks for liking it!
This wasn't bad!
Think it would've added to it quite a bit if just one of the characters lipsynced a little - like the sidekick - since the main one speaks more so in narrative than directly. But solid transitions and all. Could be a storyboard for a bigger thing.
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Hi Hi! i didn't thought that someone would even see my ng, so this was a surprise for me!
thanks for the feedback! i've been thinking to make a silly weeb serie for this too, but this is my friend's oc so, it's also up to him.
Thanks for watching! i'm glad there are ppl who watch this
Another good one! Feels like some turns of events were a bit messier here, the red thread less clear, but such is maybe the nature of flashbacks... seemed a little strange for example that Python just asks one random pedestrian about the butcher at first, and then takes a Taxi when said pedestrian doesn't know the answer. Would've assumed he'd gone to the shop right away, or taken a taxi there right away. Also a little confusing how the butcher is suddenly called Yanni when on location, though he's referred to as the butcher initially. Little details like this seem like they could've been a bit more polished script-wise.
Otherwise I love the atmosphere in this one! It feels grittier, the black and white with certain flashbacks was a nice touch, the lightning's atmospheric - especially early on the lighting and transitions with each scene are so good, the soundtrack's perfect, the sound effects too - even that ringing sound right after a shot - details that really take some forethought to include.
Feels like the latter half or so of animation might've been a bit more rushed than the first, not the same attention to detail or atmosphere always, but overall this just keeps getting better and better, and what a twist at the end! Looking forward to seeing where this leads next!
Love the character introductions too. Seems like the show's getting started for real now!
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Whoa, big comment! Well, the first part - interesting conclusions, it's possible that non-animators perceive differently and these are the consequences :P
Always impressed by how interesting these are even with the so commonly seeming slice-of-life-like setting, the complementing personality contrasts with Sublo and Tangy - with the daunting dance moves - and Katy with her temporary creative crisis and confidence lows, soft club music that keeps an appreciably even volume even when it blows people away, and you for maybe the first time ever catch a glimpse of Sublo's propeller...
It flows so naturally, yet so immersively, with relatable social nuances, miniature conflicts, amusingly animated motions and demeanor... the smearing session was a wonderfully wonky stretch too, and though nobody ever goes out of the way to offer any direct life advice it always turns out right after all, and shows you the way, out of the club, onto the arts, back to bouts of armpit bubblegum and friendship.
Thoroughly enjoyable; I always wonder why. Some secret formula in these just works so well; makes these entertain so in the most unexpectedly casual way, though maybe this one did get a bit wilder than usual...
Awesome work; looking forward to the next one!
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thanks for writing such a long review, I liked reading your thoughts on it!
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04