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Cyberdevil

3,092 Movie Reviews w/ Response

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One 'save as' corrupted both original and back up?! How did that happen? The animation turned out pretty slick anyway, only time the FBF seemed to stagger a bit was when she was creeping on the desk, though I wouldn't have thought more about it if I hadn't read the description. This Jinx character is a mystery to me so thus also plot, but the random factor makes it all the more entertaining somehow. Keep it going!

-cd-

RetroSleep responds:

I was creating the back up so when it crashed technicly the original file was open while it was writting to the back up file so it destroyed them both :x

Thanks for the encouragement I'll keep it up!

Haha, another entertaining rant! Gotta love that hulk smash at the end, and the daydreaming... though I can't relate much to being picked last, you see in my days of gym class I used to... just skip gym class. :P Great to hear a NG shout out at the end, I'm wondering if that's custom for this site? Keep up the good work!

-cd-

itsalexclark responds:

of course it's custom!! there aren't any other new grounds websites :) - and the hulk smash was my favorite part too.

Awesome story, awesome animation. Feels like Janine Carbone could get some more credit than a mention in the comments for all her work though, like being listed as co-author and getting split revenue? Least that's the impression I get reading this, maybe you've worked it out. As for the work itself, the illustration is swift and atmospheric. The running motion takes me back to old Brackenwood cartoons, and in a way the fable itself seems like it was inspired by those worlds... or maybe all fables take place in worlds like this.

The voice acting is great, just the one character and the crow, but effectual voices/sounds for both of them (and I like how the crow is heard through only one speaker). I like the fact that the 'main' character doesn't say anything either, it makes it easier to live into the story and relate to what's going on, and the introductory story closing and coming back at the end, making it more about moral but rather about helping each other... great all the way. Looking forward to more like this!

-cd-

OdellAtkinson responds:

This video isn't going to make a cent as far as revenue. It simply won't get the views for make any money. And she's not a member of Newgrounds either so there's no way to credit her, proper on here.

BUT I will pass the praises onto her just the same. Thanks for watching! I'm glad you enjoyed it.

Haha, haven't played this game (it is a game... right?) but this was a real randomly entertaining chain of events. At the end I'm wondering if you were running out of patience with the animating or if the style gets intentionally crappier? Either way, twas great all the way, great to see you're still going!

-cd-

RogerregoRRoger responds:

The story it's based on is really just a collection of interesting concepts that go nowhere, so I played with that.

The art style change is on purpose, I hate how the build up to the climax is prety intense and good, and then it just goes nowhere and ends flat on it's face.

Haha, awesome, and that track was just perfect... not the type of genre you usually hear for sprite animations. :) Not much plot, but a fun turn of events, classic. Keep it going!

-cd-

ToonCastleTV responds:

thanks dude, i definitly will!

So the secret's finally revealed. :P Genius! No need for voice or dialog, everything's visually explained. Nice work!

-cd-

MisterHerbal responds:

Thanks CD :)

Woo, time machine up next! The Dragonball reference in this was just genius, though the full series of DBZ would've been a more realistic choice. :) Nice play witht he Exorcist scene too, how it's just like the movie until the twist. Keep it going!

-cd-

Markanime responds:

Thank you so much for following the series :D I hope you'll enjoy the next episodes

Somewhere in California huh... looks strangely familiar! :D The action's pretty good, but as for the dialog... I'm not sure if that adds to the animation or removes from it. The events could be portrayed through symbolism rather than speech. I mean, if he needs a key, you just need to show it, if the people are speaking, some animated clutter would work well. When he's looking out from behind the box the direction he's looking, and the close-up on the enemy, pretty much tells us what's going on in his head. Anyway, as for the action, it's all great, and the graphics look good... the only thing that could really use some improvement is the FPS, it looks like this might be 12 FPS? 24 would look much much smoother, that's pretty much a standard now (at minimum). Keep it going!

-cd-

Paspartan1 responds:

(Espero que no te ofenda que te responda en espaƱol) Gracias! Y si, hay algunos detalles que tengo que pulirlos, como los FPS, esque me di cuenta tarde de que debia haber sido mas, y para no echar a perder todo lo que tenia hecho, segui con ese estandar de FPS. Y en cuanto a los dialogos, yo creo que son necesarios, pero bueno, es cuestion de opiniones en eso. Aun asi gracias por tu opinion. Intentare reparar todos esos fallos en la segunda parte.

Haha, this brings back memories! Nostalgic voice acting, great eighties-style (I think) animation and a twist at the end. Hoping to see more underdogs like this appear in the future, keep it up!

-cd-

rubberonion responds:

thanks guy glad you liked it!!

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