00:00
00:00
Cyberdevil

4,833 Game Reviews

844 w/ Responses

96 reviews are hidden due to your filters.

I had to switch browser and use an old version of Flash to play this, as it doesn't support version 11 (it appears). I'm surprised nobody else seems to have had any trouble with it, but then again all reviews are a few years old, I guess it requires an update!

As for the game itself, it's simple fun. The idea of using regular objects instead of the tradition blocks is nice variation, and they all fit together too, it's not just a puzzle-it-up experience but more of a see-whats-next. :) Good graphics, and good controls, it's a good game! Keep it going.

-cd-

Nice. This is a smooth and easy game to play. I like the fact that all backgrunds, characters, etc, are drawn outside Flash, three-dimensionally, it creates a really realistic atmosphere. Even the movements seem real. The interface is as simple as it can get, and though the game doesn't really need instructions, there are those too. There are also plenty of included courses, ambient background sound and an easy meter for putting. Nice work!

-cd-

Classic hack and slash indeed! Apart from a likable main character, the controls couldn't be simpler, the gameplay couldn't be smoother. With games like this, it feels like Golden Axe might soon stop being a favorite. Great variation in backgrounds, effects and foes. Looks like there's a lot of content in this game. Keep it going!

-cd-

Nice, here's a card game I actually haven't tried before. Took a while to get into the game, but once I was in, it wasn't that hard at all. The interface is simple and the graphics are detailed. Good looking cards, table, etc. Good game!

-cd-

I love the simple design in this game. The character is like a humanoid blog, so damn cute, even when he's standing still he's just swaing from one side to the others. The monster at the beginning look a bit like Goombas, but after that they're all varied. The music, the sound effect and the tokens are all really ambient, and the round theme of both textures and cahracters and items is nice, it's balanced somehow. Smooth controls, a breathing background and a dead simple interface. It's a fun game!

-cd-

Even before I start reading the tutorial I get a great impression of this, not just because of the awesome stick figure in the lower right, but because of the awesome choice of music. Love that track.The alternative is intense, too. As for the tutorial, it brings up a lot of useful tips not only for stick animation but for animation in general, FBF, tweens and effects. It really is a comprehensive guide. Great work!

-cd-

Heh, this has to be the most twisted game on newgrounds! The graphics may not be violent or obscene, but the idea of Pedobear catching babies is just... awesome. It's a smooth game too, though the babies fall hellishly slow, maybe speed it up a bit? Keep it going!

-cd-

Haha, a fighting game in best fastfood style! The controls are easy, the graphics are all three-dimensional and flashy, and the game is just... a load of fun. Nice touch with the flashing lights in the background, it almost looks like they light up the whole scene. Great work!

-cd-

This is useful, though the icons aren't current any longer it's a nice way to browse through the old ones. I like the level interface especially, where it's easy to jump from one level to another, each one displaying the level in all auras as well, it's really simple. The only thing I'm missing is a note on how much EXP is required for each one. Apart from that, there really is a lot more than levels. The staff and bots are accompanied by voice recordings, which really add to the experience! Great interface overall, simple to browse through, and good info on pretty much all main aspects of the site. One complaint: no option to turn off the music! :D Btw, appreciate the special Credits animation, it makes me want to keep clicking on Credits in future submissions. Great work!

-cd-

Pretty good!

This is one of the better shooters I've played in a long time. The backgrounds are obviously static, but they're still realistic and detailed, and the way you move from the recoil, and the camera spans from left to right, makes it seem like the background is much more dynamic than it is. The Game Over scene with the camera tipped is a realistic touch, and the game itself is fun to play. Plenty of foes and power-ups, and variation in the levels. Nice work!

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

ACCOMPLISHED

Sweden

Joined on 1/17/04

Level:
60
Exp Points:
64,176 / 100,000
Exp Rank:
79
Vote Power:
10.04 votes
Audio Scouts
10+
Art Scouts
10+
Rank:
Sup. Commander
Global Rank:
6
Blams:
33,243
Saves:
246,448
B/P Bonus:
60%
Whistle:
Deity
Trophies:
44
Medals:
11,348
Supporter:
12y 2m 14d
Gear:
11