78 deaths, 2 coins, 8 diamonds and 103 kills later... I give up! The idea's definitely new and original, and I like the minimal crisp pixel graphics, but it gets a bit monotone after a while... guess it is a bit like life in that regard. :) Though, I can't recall the normal struggle ever claiming this many casualties! Nice idea - slightly repetitive gameplay, and even more so when you don't get any hints of what's coming or how much further you have to go to get where you're going. At least in life you know how much money you need, how many diamonds you need to bribe or how much competition you need to kill to reach the goal. ;) The sacrifices remain a mystery though.
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