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Cyberdevil

4,840 Game Reviews

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LD really brings forth some of the most unique game concepts ever! Love the pixel graphics, the entertaining details like those Mickey Mouse ears and how the one guy's a vulture. Each push of the red button brings forth a new victim too, all potentially sentenced to Death in different ways. It's a simple yet complex SIM of tyrannical rule, with mostly intuitive gameplay but also a bit mysterious in what it's you're actually supposed to achieve, or how to best do so, but I guess part of the thrill is figuring that out yourself. Nice game!

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78 deaths, 2 coins, 8 diamonds and 103 kills later... I give up! The idea's definitely new and original, and I like the minimal crisp pixel graphics, but it gets a bit monotone after a while... guess it is a bit like life in that regard. :) Though, I can't recall the normal struggle ever claiming this many casualties! Nice idea - slightly repetitive gameplay, and even more so when you don't get any hints of what's coming or how much further you have to go to get where you're going. At least in life you know how much money you need, how many diamonds you need to bribe or how much competition you need to kill to reach the goal. ;) The sacrifices remain a mystery though.

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I never do get tired of these TD games! Smooth controls, great graphics, and even a story to back up the campaign. Resolution's large enough to fit those visuals too. And the soundtrack, can't forget that! Really nice work!

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How about a highscore table? I love the idea itself, but reaching that final score (519 btw) doesn't seem as rewarding as it could be without a way to eternalize the score. Graphics are simple but unique, and the game idea itself the most original part of it. Amazing how many new ideas seem to pop up with each Ludum Dare! Nice work.

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A pretty simple and fun idea for a game, and the circular platformer levels are a unique touch. I like the minimal colors (and that they shift for each level) and transitions, the subtle music, and the way each level expands to reveal more and more, though it feels like the controls could've been much smoother. In the levels, how about being able to jump in addition to just slide along the floor? In the menu, transitions between menu items was a bit slow. Could use polishing, but overall it was good fun! Keep it going!

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Bamboo Shoots!

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