Another fun; simple physics game! Levels are varied, and it's always nice with a story to back up the gameplay. Nice work!
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Another fun; simple physics game! Levels are varied, and it's always nice with a story to back up the gameplay. Nice work!
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Thank you!
Fast-paced and full of action! Seldom I see deathmatch games like this in Flash, and I like the Pirate theme too. Controls are as slick as they get, and the gameplay entertaining. Love the spacey backgrounds too. Keep it up!
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What an awesome idea for a collab! So much amazing art, and all of it seamlessly linked together too with suitable seasonal music to go with it. And medals! :D Having some trouble getting that 'Ruined Christmas' medal, but it looks like others are too (continually clicking on worm eyes eventually returns me to menu, not clicking worm eyes returns me to menu too...?). Anyway, great artworks; great idea!
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A catchy title, an unusual main character, crisp pixel graphics and incredibly happy euphorically awesome bliss-inducing music. Love it! Interface is as stylishly drawn as any of the game elements too, and highscores are great but... any chance you could add medals as well? Thanks for the entertainment!
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Thank you a lot! Medals in development.
Simple and addicting! Graphics, audio, everything's great. Nice work!
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An epic journey begins! :D Simple upgrade system, simple part-idle battle system, simple everything; yet it's just interactive enough for it to feel like you're in control. Both enemies and bosses are unique, and I like that you retain all upgrades even if you die, made it a lot easier to clear that first stage the second time, and after that everything was a breeze. One suggestion: caps on the upgrade numbers. I started wondering if the money upgrade had any effect after a while, felt like there was no real difference between 15-20, maybe even lower. Anyway, thanks for the entertainment! Great idea; great game.
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This LD event really brings out the best in people! :D So many great games... and this one was pretty different, like a new take on the point and click/SIM type of games. I chose the stuffed animal first, and when that didn't work I was expecting it'd be a random-based selection each time you play, one with a potential good end, but it turns out there's more of a story than that! Cute, simple; good fun!
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Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04