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Cyberdevil

4,834 Game Reviews

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Simple and addicting! Graphics, audio, everything's great. Nice work!

-cd-

An epic journey begins! :D Simple upgrade system, simple part-idle battle system, simple everything; yet it's just interactive enough for it to feel like you're in control. Both enemies and bosses are unique, and I like that you retain all upgrades even if you die, made it a lot easier to clear that first stage the second time, and after that everything was a breeze. One suggestion: caps on the upgrade numbers. I started wondering if the money upgrade had any effect after a while, felt like there was no real difference between 15-20, maybe even lower. Anyway, thanks for the entertainment! Great idea; great game.

-cd-

This LD event really brings out the best in people! :D So many great games... and this one was pretty different, like a new take on the point and click/SIM type of games. I chose the stuffed animal first, and when that didn't work I was expecting it'd be a random-based selection each time you play, one with a potential good end, but it turns out there's more of a story than that! Cute, simple; good fun!

-cd-

Those little aliens remind me of Space Invaders. :) Gameplay is simple and addicting, though by the way rooms seem to be randomly generated each time I play I guess it's endless? Would've been neat with a goal to strive towards, or if it does go on forever: highscores. Nice game!

-cd-

This feels like so much more than a regular LD entry! Everything from the level variations to the pixel graphics, catchy circus music and innovative idea is great. I realized once when accidentally jumping into a ball of flame that it spun off to the side - not sure if it was supposed to do that - but overall it seems bug-free too.

Cycling steadily through the levels is the real challenge in this game, not so much the actual obstacles and platforms, but the fact that you're always rolling around. It's simple, it's clever, it's addicting! A grand feat for a mere 48 hours!

-cd-

Love the idea, though you might want to mention in the game that you can (apart from move using A/D keys) also rotate the world. I went with arrow keys automatically, and thought rotation was the same as movement, which of course made the first passage an impassable puzzle... game's great if you don't get stuck on the controls or lost though, challenging, puzzling; fun. It even has a story! :D

-cd-

chrishughes2d responds:

Currently the first screen tells you how to move left and right (all that's needed to escape the first screen), then the second screen tells you how to rotate left and right (which is required to solve that screen). And finally, the third screen tells you that you can drop and spin in mid-air.

Did you see those other prompts, or did only the first prompt appear when you played?

Cheers.

Hmm, so I managed to find the ring before it was too late... wonder if there really was a time-limit on the game? Could've made things interesting, like a 'time trial' difficulty for completing certain tasks at certain times. Anyway, seeing all these photographical sceneries again was a refreshing change from the drawn ones, gets harder to find the clues with so much detail in the sceneries too. Nice, jazzy music; plenty of puzzle. Good game!

-cd-

Simple and addicting! Didn't notice there was a timer at first, but that definitely adds to the difficulty after a while. Especially when it's one prisoner/one other guy/one prisoner/etcetcetc it gets confusing so easily. Also feel the speech bubble is in the way a bit, and also: no highscores? :O Otherwise: good fun!

-cd-

Addicting, fast-paced and full of action. I like it! :D Not just the game but the story, the interface, the music, all great!

-cd-

Bamboo Shoots!

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