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Cyberdevil

4,838 Game Reviews

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97 reviews are hidden due to your filters.

Simple fun! The atmosphere's tropical, the characters and obstacles cartoony, the music ambient, it's a light-hearted platformer puzzle adventure. Nice work!

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What an awesome idea! I remember playing some similar monster rampaging game on the GBC way back, but in that one you could only move around on a limited area of the screen bashing a steady stream of people, this is a much more dynamic idea. Great controls, nice having three attacks to toggle, gritty music and a lot of fun just rummaging around on a rampage. Nice work!

-cd-

Well this was an unexpectedly fun adventure! :) Beautiful music, a game and an animation in one, and a medal to pop it off! Party tart! Nice work.

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This was a surprisingly addicting arcade game! Love the slick graphics and interface, fast-paced gameplay, simple array of upgrades and the music - that definitely gives it a nice boost! Wish there were a couple of medals for the truly hardcore gamers though, I feel like I could've given this another hour and popped at least 10k medals, maybe 100k, but it's all good, the ones that exist are a fun reward and the highscores bode for continued play. Keep it going!

-cd-

A great platformer. The pipes give obvious references to Mario, but apart from that there's really no similarity. Clever levels and smooth gameplay that gets both challenging and creative over time. Nice work!

-cd-

Really nice TD game. I like the background circuit animations, the flashy effects, the futuristic sound, the stylized grids, the basic upgrades and rewards and sparkly sound effects... basically I like everything about this game. Interface as much as gameplay, it's ambient and clean.

That particle effect on the introductory screen is pretty cool too. Nice work!

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Woo, it's out! Enjoyed a second run of it, but after killing three bosses that Boss Killer medal still does not unlock. Guess I'll leave the fourth stage be till it gets fixed! Looks like I'm not the only one having trouble with it too. I like the larger menu button on the upgrades screen, easy to see and click (large hit area), but now suddenly large parts of the upgrade text is fuzzy, not just three our of four... I wonder why? Is it the way the text is rendered; does it differ on different screens/resolutions/something? As for the game itself, the levels are all packed with variation, plenty of upgrades, plenty of rewards and even some cutscenes to keep you motivated. And I like the retro aspect of it, overall it's a fun and addicting game, with the right amount of challenge too, though it would still be cool if you could move over a larger part of the screen for more than just specific boss fights, the enemies could crush you if you walk to close, maybe counter with different attacks depending on how far away you are... more work sure, but it'd make the gameplay much richer at the same time! But that set aside: it was fun to play. Nice work.

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Simple idea, yet pretty addictive gameplay. The graphics are smooth, the controls are... challenging. Nice to see old stories making a re-appearance too. Nice work!

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Bamboo Shoots!

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