This was a more elaborate SIM than I expected when I first entered the room, so many things you can do just via computer, and then I clicked the door and realized... you can even exit the house too! :O I suppose the room, with the interface embedded in the objects, gives it a sense of simplicity somehow... but anyway, nice idea for a game.
I was almost scared off by the gigantic chunk of text on the intro /some more padding/spacing around text in general would be nice, so it doesn't almost fill the screen like that), but glad I actually read through that part! Interface overall is pretty simple, with text-based feedback for different actions, but the functionality's great. The grind feels rewarding and there's a lot to explore. Good game!
-cd-