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Cyberdevil

4,842 Game Reviews

850 w/ Responses

100 reviews are hidden due to your filters.

A pretty captivating point and click adventure here, plenty to explore and puzzles to solve. Nice game!

-cd-

A simple, creative and catchy idea... with difficult medals! I thought they seemed equally difficult to reach, but apparently the combo really is the easiest one to get, though they all seem to luck-based medals, granted by chance as well as skill. Either way, it's good fun! Though a few easier steps along the line of rewards would've been neat...

-cd-

Looks like on of those grind-to-get-somewhere games! I like the design, and the battle approach (for a while it seemed like you were recycling the same two missiles, just sucking them back up over and over again :) but I do wonder how a game like this would be were it based more on skill rather than perseverance: waiting, firing, leveling up, trying again... feels like a process not always that appealing to play through. Overall though, nice game!

-cd-

flazm responds:

Thanks or the feedback!

Though I do like the keyboard controls, I wonder why the choice was made to make it rely entirely on keyboard? Why not make it possible to at least navigate menu items via mouse if you so wish? Feels like a potential flaw in design, not catering to all user preference when there might be so much of it. Game overall looks great though. Sounds, plays and plots intently, with simple battle strategie sand easy-to-follow instructions. Good game!

-cd-

MonoFlauta responds:

Yes, we just though it was cool you had everything only in one input object instead of two. Probably a bad decision :(

Thanks anyway for playing it and glad you liked the rest!

Another pretty unique and challenging game! Really reminiscent of Push Out Fans too, though the concept feels new. Nice game!

-cd-

Tapir responds:

Thanks, again!

An interesting weapon to wield against the forces of evil! Worked well against foes to, right up till that final boss fight... one you can't approach with your lighter, and still have a hard time timing the explosives for. Well, it was a fun game overall, and I like the 3D Minecraft-style view, though the pace (combined with close-quarter areas) makes me feel like I'd get dizzy if I run around in this maze too much. Good game!

-cd-

HawkSandwich responds:

Thanks for your input! I'll keep those suggestions in mind if I do another game like this

A new ambient and atmospheric part of the saga! Love the play with color and light, and darkness, effectual sceneries with plenty of puzzles, and you just jump into one at the start of the story. And is that... Hania in the background? Nice choice of music! A difficult but good game overall.

-cd-

Another intense segment of the saga! Still very intuitive interfaces and controls, not to mention slick and well-designed. Pompous background music, fast-paced and patient gameplay and lotsa action. Love it!

-cd-

Hiring monsters and hiring bosses to hire them for you... pretty unique idea for a game! I like the interface (reminds me of music software somehow, like FL Studio) but the game itself... it's a bit too idle IMO. A lot of clicking, a little getting anywhere. It's interesting at first, but I feel like I'd need either a reward to keep playing (medals?) or... some form of 'real' gameplay mixed in with the interface grind. Keep it going!

-cd-

FelipeBudinich responds:

Thanks very much for your feedback Cyberdevil ;)

We will be working on a new version of the game based on the feedback we gather (besides bug fixes, those will be addressed as soon as we can).

Not a bad game, but it feels like it's one of those that could use medals to keep you rewarded! The idea's not very original, but with new level layouts, graphics; audio... what's not to like! Simple; entertaining concept with good physics.

-cd-

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