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Cyberdevil

4,831 Game Reviews

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What a different idea, being able to actually push platforms that can only be pushed in a certain direction to new places, and push them on from there. In all puzzle games I've played, that is the limitation, but making the limitation the core element of solving the puzzle... it's refreshing! Very slick interface, and fun levels. Nice game!

-cd-

Tapir responds:

Thanks for the review!

Easy to follow and play, a pretty fun puzzle game with a unique semi-automatic approach to the building process. Nice them too.

-cd-

An idle game of idle games! :D The creative interface makes it fun for a while: reading what people have to say, partaking in your daily tasks, earning awards, leveling up, playing the minigame, occasionally getting an award screen to click on so you can't just leave the computer to do everything automatically, but when you start realizing universal truths and nearing the hundreds... things start to feel a bit monotone! Maybe because there are no more medals to gain, since they might just be the one thing that keep me playing, that keep me idling even though I know there is no finite goal to ready. Even if the interface has a lot of entertaining details embedded to make it a little more than just a click-click-click and get nowhere game. Nice work!

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Haha, the only idle game really worth its name! XD And yet, there's so much to do that you should not be doing! Where's the medal for leaving the computer on a day or two doing absolutely nothing at all? ;) Genius idea though.

-cd-

So... it's over? :O Would love to play more series like this, so simple and fun and easy to progress through! The art definitely feels a bit rushed for some scenes, but it doesn't have any negative effect on the gameplay overall. Some new minigames in this one too, and of course... it ends like you'd expect it too! :D Nice!

-cd-

50 points so far shooting all that's possible to shoot... and I'm lost as what more commands I can try! I like the idea, but wish there was more to do with it. Just typing in different actions and getting no responses isn't very fun after a while. :/ Nice idea with the combined point and click and textual command interface though, feels like a pretty unique combination.

-cd-

MinorAtrocityGames responds:

I added a hint sheet to make to make things a little easier to figure out and keep track of.

Feels like a decent snake game overall, though the pinecons really multiple fast! Not easy reaching new points when your trail is blocking the way all over the place. I'm thinking more precise control, movement from one side of the screen to the other or slower build-up would make a bit more entertaining. On the one hand, it is quick to play, but on the other the high score expectancy makes the higher scores seem a bit difficult to reach with such control. Also, too many ads! Keep it going.

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After reaching a whooping 50 saves I feel like I'm all but amateur. :) But apart from the somewhat high threshold scores for each difficulty level, it was a fun game! Simple; entertaining time-waster with good control. Nice work!

-cd-

Heh, I thought it'd be a game of spoilers in general, but Game of Thrones spoilers huh... I see what you did there! :D Haven't seen the series so I'm really just taking a stab in the dark here, playing this, but I like the idea! Slick interface and graphics.

-cd-

It's like breakout but without the breaking out! :D I like the idea, but it's kinda... eventless. No way to lose. No penalty for missing a ball. No highscores or goal to reach (though you do get a pretty cool Galactic Superstar emblem!). Game's good, but could be more rewarding/challenging!

-cd-

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