00:00
00:00
Cyberdevil

4,840 Game Reviews

847 w/ Responses

97 reviews are hidden due to your filters.

Another fun shape shifter game! Feels like I've played the last level before hmm, but otherwise each level's a new and creative challenge. Nice game!

-cd-

Seems like you'll actually be able to do some smalltime heroics in this new town. :) Sceneries are all a refreshing view, and there's a manageable amount of puzzles to solve. Seems like the final Sleep! medal isn't working though, hope it can be fixed! Keep it going!

-cd-

That talking skull Yendor is just full of answers! :D I like the mood in this game. Dark, ambient, uncertain... but still humorous. You start out not knowing who you are or what to do, slowly enter the world; slowly get somewhere, faster than you'd expect after the slow introduction, the slow walking animation... but there's always some dialog or scenery to savor, even if some of it's veiled by darkness. The controls are dead simple, and the story hooks you in soon enough. It's just full of Why's, and you want to know the answers... and the less you get to know, the more you want to figure out. :) It's a great game!

-cd-

Pizzamakesgames responds:

I won't tell but there might be some answers in the sequel. maybe. or just more questions. ;) Thank you very much for the comment!

That weird door was a weird door indeed. O_o Whole place is full of weirdness. Intro gets me thinking of 'Fear and Loathing in Las Vegas', and the subtle psychadelicness of the adventure you unexpectedly embark on equally so. It was an interesting trip, strange, fascinating, easy to get into and explore. Nice.

-cd-

Well this was different! I get an initial impression of clean crispy pixel graphics and an evolved type of chiptune music, but once the game kicks in I get much more than. There's a subtle humor in things like the giant monster colliding with the ship while the little spaceman's enjoy the morning newspaper (in space... a newspaper...) and the little chimp Chip moving from his in-level prison to the on-screen interface to help out with controls.

Overall it's just a superbly creative voyage through a space station where all is not as it seems, and interesting things keep occurring. The level designs are both clever and nice to look at, the transitions remind me a bit of Metroid, the controls feel flawless, not too fast and not too hard to control... hard to find flaws, but easy to be entertained with a game like this. Nice work!

-cd-

whileworking responds:

I got nothing else to say but Thanks man! ... And Merry Xmas :)

This is a wiiiide game! Graphics are beautiful, but I wish it'd fit on my screen at least, when that scrollbar at the bottom appears you know something's not like it should be. Keep it going!

-cd-

Even that first medal seems pretty unattainable for us regular medal mortals. :/ Idea's good (though not particularly new, except for the bombs) but the controls are just difficult. Feels like either the vegetables have too small hit areas or you can't actually click them without following with their movement. Or I just have horrible aim. Anyway, it could be more rewarding! Keep it going!

-cd-

Simple to get the hang of, challenging in the latter levels, with fast gameplay and dark atmospheric levels. Pretty neat how you light up a level as you progress, too. Nice game!

-cd-

Simple fun! I remember playing some other game where you hit certain keys to progress, and it was real complicated keeping track of the keys, but when they're all in a row it's a lot easier, and asdf is such a common combination/sequence you don't lose track of the keys that easily. Gameplay itself isn't very difficult, but it was a fun game! Also nice being able to customize that little devil. Keep it going!

-cd-

I like the idea of guiding pedestrians rather than guiding cars for a change. The idea's fun, the traffic systems complex, levels clever, gameplays slick and the challenge progressive. Though it would be nice with more control, results seem a bit random overall. Keep it going!

-cd-

Bamboo Shoots!

Age 35, Male

Poet/Designer/Etc

ACCOMPLISHED

Sweden

Joined on 1/17/04

Level:
60
Exp Points:
63,486 / 100,000
Exp Rank:
80
Vote Power:
10.04 votes
Audio Scouts
10+
Art Scouts
10+
Rank:
Sup. Commander
Global Rank:
6
Blams:
32,977
Saves:
240,277
B/P Bonus:
60%
Whistle:
Deity
Trophies:
44
Medals:
11,323
Supporter:
12y 3d
Gear:
11