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Cyberdevil

4,840 Game Reviews

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An adventure aboard a UFO! Nother interesting scenario, and the puzzles felt particularly different in this one too, colorful and creative. Was expecting you'd need to move the weight onto the plate somehow, but some things weren't as they seemed! At least the aliens speak a universal language, visual telepathy maybe? :P Nice work!

-cd-

Another quest to a remote monster in the miniature world! Felt a bit more straight-forward this time, also the 'Top of the Mountain' medal unlocked at the start of the game... I suppose it's not supposed to unlock at that point? (though I did climb to the top eventually, so it was well-merited! ;) Looking forward to the next segment!

-cd-

selfdefiant responds:

Thanks a bunch, the medal has been fixed. :)

This was a pretty atmospheric place!! Feels like I've seen some of these sceneries before... maybe one of your former games? Or maybe they just seem similar. I love the way each room is angled in a way that seem to make it seem all the more dystopian. The clues are all cleverly hidden, and the ghost was a nice touch at the end. Very nice!

-cd-

selfdefiant responds:

Thanks!

One more simple and fun construction physics game! I like it, but each time I play one of these I'm wondering how many variations on the same concept can really be made and still remain entertaining. Anyway, music's catchy, graphics good, levels clever; nothing to complain about!

Like the turtle but with a new animal, and... you're actually competing against a turtle! Nice twist. Controls are slick, graphics equally so; all in all it's a simple and entertaining spin-off, with plenty of addicting upgrades. Nice work!

-cd-

Simple; fun game! I'm thinking an upgrade option to let the candy stay on the ground longer would've been neat, and maybe some power-ups to enhance the free-play mode, like items to slow down time, double your score for a short while, extra lives, etc. It is fun but it's also pretty basic, not much variation in what you collect or how you do it. Anyway, thanks for the medals; Merry Christmas!

-cd-

Optimos responds:

I'm thinking about making a sequel (not Christmas related though) with a lot more features to make the game more entertaining. This was very basic, I know, but it was like some kind of "test" to see if people liked it and thus make a "2.0" version of this game. Thanks for the ideas to improve the replay value :)
And merry Christmas!

A fun physics game, with refreshingly blocky pixels, classy classical music and plenty of trampolines and traps to trial and error each level. Kinda greedy princess who just thinks about the stars though, not all the hardships that little robotic knight's going through. :P Good game!

-cd-

29/66 collected! Would be cool with an automatic high score table. Was pretty hard keeping up with the trash in the latter levels, specially when you move so slow. Also wish there was a way to move that poster around, usually I placed it in one place and suddenly the people all move in new ways. And there's that 'bug' (intended feature? :P) where people get stuck in bushes. Interface text feels a bit inconsistent - different colors, contrasting fonts etc, overall it feels like a game that could use some polishing, to make both gameplay work better, look better and feel more rewarding, but I like the idea! And it was a reasonable selection of levels too so didn't take too long to get through. Simple fun, albeit a bit messy, keep it going!

-cd-

Mastergamez responds:

yeah that guy going in the bush is a correctable bug but it makes the game even slower so we did not remove the bug. sorry but thanks for helping

Getting exciting! :) Another adventures segment of the saga! Looking forward to the next part.

-cd-

Another interesting day interacting with insects and a... Hamtaro lookalike. :P Plenty of puzzle in this one too. One odd thing how the guy keeps looking to the side while riding that car, in the drivers seat you'd think you usually look straight out the window. :P Anyway, nice work! Onto the next day...

-cd-

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