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Cyberdevil

4,838 Game Reviews

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One more simple and fun construction physics game! I like it, but each time I play one of these I'm wondering how many variations on the same concept can really be made and still remain entertaining. Anyway, music's catchy, graphics good, levels clever; nothing to complain about!

Like the turtle but with a new animal, and... you're actually competing against a turtle! Nice twist. Controls are slick, graphics equally so; all in all it's a simple and entertaining spin-off, with plenty of addicting upgrades. Nice work!

-cd-

Simple; fun game! I'm thinking an upgrade option to let the candy stay on the ground longer would've been neat, and maybe some power-ups to enhance the free-play mode, like items to slow down time, double your score for a short while, extra lives, etc. It is fun but it's also pretty basic, not much variation in what you collect or how you do it. Anyway, thanks for the medals; Merry Christmas!

-cd-

Optimos responds:

I'm thinking about making a sequel (not Christmas related though) with a lot more features to make the game more entertaining. This was very basic, I know, but it was like some kind of "test" to see if people liked it and thus make a "2.0" version of this game. Thanks for the ideas to improve the replay value :)
And merry Christmas!

A fun physics game, with refreshingly blocky pixels, classy classical music and plenty of trampolines and traps to trial and error each level. Kinda greedy princess who just thinks about the stars though, not all the hardships that little robotic knight's going through. :P Good game!

-cd-

29/66 collected! Would be cool with an automatic high score table. Was pretty hard keeping up with the trash in the latter levels, specially when you move so slow. Also wish there was a way to move that poster around, usually I placed it in one place and suddenly the people all move in new ways. And there's that 'bug' (intended feature? :P) where people get stuck in bushes. Interface text feels a bit inconsistent - different colors, contrasting fonts etc, overall it feels like a game that could use some polishing, to make both gameplay work better, look better and feel more rewarding, but I like the idea! And it was a reasonable selection of levels too so didn't take too long to get through. Simple fun, albeit a bit messy, keep it going!

-cd-

Mastergamez responds:

yeah that guy going in the bush is a correctable bug but it makes the game even slower so we did not remove the bug. sorry but thanks for helping

Getting exciting! :) Another adventures segment of the saga! Looking forward to the next part.

-cd-

Another interesting day interacting with insects and a... Hamtaro lookalike. :P Plenty of puzzle in this one too. One odd thing how the guy keeps looking to the side while riding that car, in the drivers seat you'd think you usually look straight out the window. :P Anyway, nice work! Onto the next day...

-cd-

So I reached the 'jump your brain out' level, and I jumped to the left and right out of the picture, down and down and off the screen, and nothing happened. :/ Up till that point it was an interesting venture though, a collage of imagery and at fir4st inspiring words that overtime seemed to turn monotone and meaningless. I liked the score level, the high jumps, the places that felt like progress, the explosions and the gongggg sound effects (what impact!), not so much the slow walks and falls. But it was an interesting voyage till the end I reached! And if you somehow do fall of the screen it seems you can at least right click, get something in the middle, go back a few levels and right click your way back to the final fall. Interesting work!

-cd-

heliopod responds:

Yeah....sadly that glitch seems to be catching heaps of other players. It is certainly something I need to fix. And I agree with you about the score level, it really is my favorite. Glad you found the work interesting!

Interesting idea for a game! Interface is pretty much intuitive, game idea's creative, overall it's just a lot of fun. Nice work!

-cd-

Overall this was a pretty fun game! i like the blend of RPG and just straight-forward action. Things that bug me a bit though is how slow the character walks, I wish you could move around faster, not spend so much time just on movement. Also the controls, how you can't move with arrow keys and attack with space. Having all keys on the same side of the keyboard doesn't feel like the best layout, but maybe there could be an option to change this? So all players get a layout they like. Otherwise there's plenty of grinding and adventuring to be done. Nice work!

-cd-

Bamboo Shoots!

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