Hmm, can't say the convept feels overly new, nor does the layout... but it's a bad game I suppose. Only thing I feel can really be improved is still the grid-like interface. It just doesn't feel very... ergonomic. Keep it going!
-cd-
Hmm, can't say the convept feels overly new, nor does the layout... but it's a bad game I suppose. Only thing I feel can really be improved is still the grid-like interface. It just doesn't feel very... ergonomic. Keep it going!
-cd-
Hmm, I think I remember playing the first one of these... always nice with a story to back up a puzzle platformer! Graphics and interface look great, sound's smooth and somewhat eerie, character's a very unzombielike human, good for sympathy. :) Would be neat with medals, but apart from that I have nothing to complain about, good game!
-cd-
Cute and catchy, a simple and stylish game! I like how it takes place in the clouds too, free from all Earthly bonds, makes everything seem so.. free somehow. Nice game!
-cd-
An adventure aboard a UFO! Nother interesting scenario, and the puzzles felt particularly different in this one too, colorful and creative. Was expecting you'd need to move the weight onto the plate somehow, but some things weren't as they seemed! At least the aliens speak a universal language, visual telepathy maybe? :P Nice work!
-cd-
Another quest to a remote monster in the miniature world! Felt a bit more straight-forward this time, also the 'Top of the Mountain' medal unlocked at the start of the game... I suppose it's not supposed to unlock at that point? (though I did climb to the top eventually, so it was well-merited! ;) Looking forward to the next segment!
-cd-
Thanks a bunch, the medal has been fixed. :)
This was a pretty atmospheric place!! Feels like I've seen some of these sceneries before... maybe one of your former games? Or maybe they just seem similar. I love the way each room is angled in a way that seem to make it seem all the more dystopian. The clues are all cleverly hidden, and the ghost was a nice touch at the end. Very nice!
-cd-
Thanks!
One more simple and fun construction physics game! I like it, but each time I play one of these I'm wondering how many variations on the same concept can really be made and still remain entertaining. Anyway, music's catchy, graphics good, levels clever; nothing to complain about!
Like the turtle but with a new animal, and... you're actually competing against a turtle! Nice twist. Controls are slick, graphics equally so; all in all it's a simple and entertaining spin-off, with plenty of addicting upgrades. Nice work!
-cd-
Simple; fun game! I'm thinking an upgrade option to let the candy stay on the ground longer would've been neat, and maybe some power-ups to enhance the free-play mode, like items to slow down time, double your score for a short while, extra lives, etc. It is fun but it's also pretty basic, not much variation in what you collect or how you do it. Anyway, thanks for the medals; Merry Christmas!
-cd-
I'm thinking about making a sequel (not Christmas related though) with a lot more features to make the game more entertaining. This was very basic, I know, but it was like some kind of "test" to see if people liked it and thus make a "2.0" version of this game. Thanks for the ideas to improve the replay value :)
And merry Christmas!
A fun physics game, with refreshingly blocky pixels, classy classical music and plenty of trampolines and traps to trial and error each level. Kinda greedy princess who just thinks about the stars though, not all the hardships that little robotic knight's going through. :P Good game!
-cd-
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04