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Cyberdevil

4,838 Game Reviews

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97 reviews are hidden due to your filters.

lol, what a contrast between the characters and the gameplay! It feels similar to Worms in combined cuteness and carnage. Plenty of customizability, plenty of variation, plenty of action! All I'd wish more for are medals. Keep up the great work!

-cd-

I thought I might be missing some of those purple dots... but glad you didn't need to collect them all after all! The map's a pretty neat detail in this one game, with such a large and confusing layout it's easy to get lost, complete with a spot to jot down numbers and clues, could be something for more of these releases! The locales are dark and spooky, items hard to find, overall it was a really elaborate adventure compared to all of your games I've played so far... but in a good way! Nice work!

-cd-

A house made for mysteries! One where all the puzzles makes sense no matter how unprobable their appearances seem! :) I liked the mixture of tasks in this one, the attention to detail in sceneries and items, so much that didn't matter lying around for distraction. Good game!

-cd-

One medal for minutes... seems excessive! :O Though dodging isn't as difficult as it seems at first, it's still so easy to make a mistake in such a large span of time, wish there was a longer ladder of easier rewards before that final hellish win. As a game it was good fun, simple and challenging but... pretty monotone! The bullets vary, but the room stays the same. No transitions. No upgrades. No secondary motive like: power-ups or points to collect... feels there could be more here!

-cd-

Unkn0wnOrigin responds:

The reason why I didn't implement upgrades or power-ups is because I wanted this game to be a simple one. One where the player has to rely on his/her skill alone. I see what you said about the medal and I'm definetly going to sort that problem out! Thanks for the feedback!

A pretty fun game! And different from most similar games I've played in that you actually run out of bunnies eventually, I didn't care too much about how far each bunny got until I realized there was a finite amount. Appreciate the fact that the game ends, that the upgrades don't take too long to reach... and that you can get into deep space too! The final medals are still a challenge I have yet to claim. Nice work!

-cd-

Gets pretty addicting just bashing those servers! :) How about a highscore table if you want to try some more that what the medals reward? Love the notion that you can't stop WikiLeaks too, all for freedom! Fun game and a good statement, keep it going!

-cd-

lol, what a random trip! Though the graphics aren't the most detailed, it was fun to play through, plenty of variation in the challenges, and a good difficulty balance too. Some missions didn't have the best feedback though, like the one where you cut the tree, animation doesn't follow the clicks, and in that final fight... no gunfire sound! But overall fun stuff. Wish more people threw together entertainment like this, doesn't need to be too advanced, just fun! :)

-cd-

Hah, genius idea for a game! The control is just like any oldskool Mario classic, and the sprites a kick of nostalgia but the theme's as innovative as it can get! Pretty difficult game overall though, though I do like a challenge I'm not even getting to that promised cinematic! :O Ah well, maybe in a dew more tries! It's addicting.

-cd-

A pretty challenging finale this time around! So many different clues strewn around that palace, good game! And I do hope it's not the last space voyage, always fun with new types of sceneries! ;)

-cd-

A pretty straightforward segment of this Alien saga, in an all-new location! Good fun, as is interacting with those alien critters as if they really aren't much different at all... maybe English is a universal language. :P Keep it going!

-cd-

Bamboo Shoots!

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