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Cyberdevil

4,840 Game Reviews

850 w/ Responses

100 reviews are hidden due to your filters.

Stylistic minimal and addicting, I like it! Just the interface backgrounds are a fascinating show of shape shifting, good prelude to the game itself. Nice work!

-cd-

A simple idea, but such a difficult one to master! I like the retro graphics, the simple cubicle style of gameplay, with potential for crazy combos and progressive difficulty. And highscores! Nice game

-cd-

Simple concept, and pretty addictive gameplay! Graphics are great, actions all feel rewarding, the difficulty feels balanced and progressive, and upgrades! There's nothing not to like about this game! I just wish there'd be medals (via the NG API) to more visibly reward progress. It's a great game in all aspects!

-cd-

VaragtP responds:

Thank you! I want to make some cool updates also if I can!

Fast-paced, catchy and fun. A graphically welldesigned and intense interstellar trip. Nice work!

-cd-

kiddRaddical responds:

Thanks so much, glad you like it ^-^)b

Catchy! The controls are3 intuitive, the gameplay melodically, colors, shapes and their rhythmical thumping all gets me in a good mood/vibe/state of mind. The voicing's stylishly robotic, transitions between levels/colors seamless, it's a pretty addicting game! Just missing some kind of feature to publish your progess, like: highscores or medals. Feels especially relevant in an arcadish game like this. Keep it going!

-cd-

A pretty unique game! Though I currently have no other local person to test this with (would've been nice with an option to play against computer) I like the idea. Each arrow key depicts a different move and counter (so it's educational too), which you'll have to recognize/relate to the right key too match. Time limit's not too short, but short enough it seems pretty challenging. Fast-paced and easy to play again and again, though I imagine if you play it enough you'll learn to block moves almost automatically. I like the swishing sounds and the 'Gong' of the fight too, it all feels very efficient; functional. Graphics are stylishly minimal and colors a good contrast. Nice game!

-cd-

A real bullet-hell! It's fun, fastpaced, and the controls are lighting smooth. Overall it's great, but the menu does feel a bit bland, and in the game, you don't get much feedback (well, none) when you hit an enemy, only when they explode. Would feel more rewarding if every impact has an effect, just like their bullets do on you. Also, pausing the game shows a 'Game Over' message with the Continue below it. Good game overall. Keep it going!

-cd-

Faker1089 responds:

Thanks for the review. Fixed the pause menu issue, bullet feedback I'm still working on.

Not a particularly unique idea, but the bomber plane approach at least feels pretty new! Plenty of upgrades to make, pretty addicting gameplay. Nice work!

-cd-

A fastpaced, rhythmic and and fun game with skillful sound. Nice work!

-cd-

A battleship spin-off with planes instead of ships, and in hell of all places! Interesting idea. The graphics are nice, with some pretty scary animations/sounds to make it a bit more immersive than a regular board game would. I like how the panel is built into the control too. Simple idea; good game! Though I wish you could click past the first splash image, bit annoying when games use splash images as ads, if it has to be clickable, why not just the link? Keep it going!

-cd-

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