Nice and simple target practice game. The graphics are all smooth andfluent, the backgrounds living, and the controls themselves are as simple as they can get. Reminds me of Worms and Angry Birds all put together. It's addicting! :) Nice work!
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Nice and simple target practice game. The graphics are all smooth andfluent, the backgrounds living, and the controls themselves are as simple as they can get. Reminds me of Worms and Angry Birds all put together. It's addicting! :) Nice work!
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This is a nice idea for a game, a twist to the classic Tetris. The interface are simple and so are the controls, but apart from that it's a rather event less game. The levels don't speed up, the ground rises very slowly, and if you blast everything you don't get a big bonus or move on to the next level. It's an appropriately endless game. The medals are nice rewards, but after 10k points there's not much more to aim for. No leader board. No boss. Nothing. Apart from this, the idea is nice, and it works well. Controls could've been a bit smoother since it takes way too long to move one block from one side of the screen to other. Otherwise it's great, simple fun! keep up the good worK!
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Oh, nice idea for a game! The gunfire, the blood splatter, and the stylish level designs all look good. The concept is a unique one as well, and addicting, and with a crazy amount of levels to go with it! The only thing it's missing are a few medals to really captivate the players. :) Keep up the good work!
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Nice. The music is like a mixture between Croc and James Bond, and it really fits in with the whole dungeon theme. The mazes in themselves look good, but the way you cast shadows as you move makes it all the better, and it almost looks like the shadows are walls rising upwards, which give the game a really three-dimensional aspect. Also love the main character and how she keeps talking to herself, saying either encouraging or random things, and explaining what she is after each level. It's a small detail but it makes a big difference. The end is inspiring, watching the sunset after having traveled through dungeons for so long. I love this game! :)
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Though I'm not American, this is a nice idea for a soundboard. The idea of including gunshots along with the fireworks and heroic parade music is a pretty... interesting addition. :) Layout is simple and colorful, and the sounds? Well they sound good. Nice work!
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The final three levels were impossible, but apart from that it wasn't so difficult after all, just a lot more screens than I had expected. :) When they get smaller it gets challenging to click them, too, but they're all easy to see until the very end where I can't see them at all. I guess this game would be hard to play with a laptop monitor though. It's a neat idea. Nice work!
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This is quite the addicting game, supersmooth controls and graphics and gameplay that is both rythmic and fun. The way the walls disappear and then reappear is a nice touch, and the stars, the balls, the drum... it all works well together. Addicting! :)
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Nice tutorial, and nice idea including a medal. Suddenly I feel like learning something. :) One thing that would have made this easier though would be to use dynamic text so that you can actually copy the code. As it is, I have to write it down. Good for learning I guess, but if you want a quick reference it's a bit time consuming. Nice work though!
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That was fun. Twenty levels of both challenging and silly zombie entertainment. :) I like the way there's no violence at all, just happy music, zombies walking around, bumping into walls, finally entertaining peaceful cottages. :) The levels are all cleverly made, not too hard to be annoying but not so simple you don't need to think either. I like the set of tools, especially the shrink ray, and the way you need to combine them in the latter levels. The last two levels especially were a bit of a challenge, the rest just plain puzzle and fun. Nice work!
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Glad you enjoyed it! :)
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04