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Cyberdevil

4,840 Game Reviews

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A pretty slick game, smooth graphics; mechanics; recordings; transitions... even a pretty compelling plot behind the platformer puzzles themselves. I like how the level selection is mapped out in a linear way, going from start to finish, from deep down underground to... freedom! Clever level layouts; great gameplay overall. Nice work!

-cd-

An interesting venture that starts out at the bottom of the ocean, moves onto a plane, and two people, and a series of stories and imaginative segments of not just dialog but of how the dialog manifests in the characters; in what they think. I was a bit lost on the first screen (of the sea), clicking everywhere, wondering what to do, but apparently I didn't have to do a thing, soon I stopped doing anything the story progressed, the words were made clear; everything started up!

I like the mixture of actual graphics and interactivity, and it all tells an intriguing tale as well, imaginative and believable at the same time. Very nice work!

-cd-

MSRafiyenko responds:

We tried to achieve the effect of "intuitive interaction" to the recipient, but maybe not everywhere it is successfully) In the following projects we will implement unobtrusive training! Thank U, Cyberdevil!

A masterfully crafted venture into a world of RPG! Especially that initial stage of customizability. :D Nice work!

-cd-

ShadowWhoWalks responds:

have you attempted a venture to the capital?
Your assets really liquidify from there.

A simple idea for an entertaining game! Graphics are good, mechanics are smooth, it's a light-hearted take on the classic Knight tale, overall it's fun to play. Nice work!

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Fast-paced, visually appealing and pretty addicting! Nice game.

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A somewhat sad, somewhat violent, somewhat powerful visual novel. The plot doesn't spend much time introducing characters, or setting, or building up the atmosphere much before things start going wrong (not many choices either), yet it's easy to get into the story; easy to explore different endings. Like the zombie series, this was a simple; engaging visual novel, with a much darker tone than the previous. Not bad!

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A videogame outside the videogame within the videogame, what a twist! :D Love the simple controls, the lively graphics; sceneries, the action; creative adventure. It turned out one great platformer! All that could potentially improve it now would be: medals, that ultimate; slightly more perceptible reward for getting through a game. Keep up the great work!

-cd-

Interesting story behind on pretty addicting platform game! The oldskool graphics look good, the music's atmospheric, the control is easy to get used to and difficulty progressive, along with the plot. Unique endings add a lot to it too, overall great game!

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An adventurously atmospheric TD game, with plenty of variation and well-made visuals. Apart from a bit difficult difficulty levels, it's pretty good!

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I was waiting for that intro 'ad' (or so I thought) to make way for the menu, but turns out you had to click past it! In other games, I've learned to not click any such screens to avoid pop-ups, so maybe having that screen fade away after a brief moment of time would be a good idea? The game itself a pretty creative twist to the number jumble genre, takes some getting used to not sliding numbers together (as in: merging the numbers) and trying to get rid of numbers, but rather get more numbers, but it's a clever; challenging concept. Interface is easy to use, and game mechanics are smooth and simple. Overall, a great game!

-cd-

ExK responds:

thank you very much, cyberdevil, for your detailed review!

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