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Cyberdevil

4,831 Game Reviews

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96 reviews are hidden due to your filters.

Feels like this game wouldn't need to exceed 20MB... have you tried compressing the audio? If that doesn't work, how about cutting out audio for the demo, or using a shorter, looping version? I just can't imagine the graphical assets or code take that much space, though maybe it does have a huuuge amount of levels! I liked the game, the clever title, the progressive learning curve where it almost seems like a kids game at first, then quickly moves onto a notion of I-wonder-if-the-math-is-going-to-get-over-my-head. Controls are simple, graphics smooth, overall fun to play.

One thing that's a bit misleading btw is how you 'die' if you fall off the screen, yet end each level by falling through an answer of choice. If the image froze or faded before you see yourself falling out of the picture, it'd give the impression you aren't just falling off but actually warping to the next level. Or, you could have a falling motion at the start of each level, so it seems like you fell down from the former one. Anyway, just a minor detail, overall it's all good!

-cd-

Just as addicting as the original, with plenty of new addictions thrown in! I managed to attain all the upgrades and medals in little more than two hours, so the quest for that one final three hour medal (and total completion) wasn't that fun, but up until that point it's a nice balance of rewards, unlocks and varied challenges for each weapon. Seemed a bit difficult to get anywhere at first, but practice really does make perfect. Slick visuals, sounds; everything. Only useful addition I can think of would be a counter for used bullets in the range, so you know when you've unlocked a new weapon. ;) Overall, a great game!

-cd-

Fast-paced, flashy and lots of fun! Good action.

-cd-

Stylishly done! Especially the intro, and the menu, great choice of music for all parts, even if the subtitles don't always sync perfectly with the dialog. When the action starts the comedy jumps into play too, turned out to be a both fun and violent game with plenty of different alternatives to explore, and requires some fast reactions too in addition to just choosing an alternative. Some issues with audio though, if you skip the intro when the character dialog has started he keeps talking a while, a certain part of the intro music almost overshadows the dialog, when you climb out of the vent while 'fleeing' there's a moment where two audio tracks play at the same time. Audio quality overall is great though, just some collisions. Loved the game!

-cd-

Alucard responds:

Thank you for your review!

A pretty great strategy game! Great visuals, mechanics that are easy to understand; still require some tinkering to master. Lots of upgrades factor in on addition too, though I wouldn't mind if progress was a bit faster! Love the viking theme btw. Nice work!

-cd-

A pretty addicting little game, with smooth toggle of control, slick visuals and a catchy custom melody playing in the background, acting as much as entertainment as instructions. Sheep go to heaven a goats go to hell hmm, bit unorthodox, but I can dig it! Good fun.

-cd-

BoMToons responds:

it's in the bible!

A simple, fun and addicting game, in which the only thing really missing is: online highscores! Most preferably via the NG API so you can compare scores between other users. That'd make the game all the more rewarding, but as for mechanics; style, it's great!

-cd-

Could really use a restart button! Or better yet, a way to dive back to the last conversation you had and try different choices. Interesting concept overall, with nice graphics and music. Nice work!

-cd-

CanibalRabbit responds:

Thanks for your review! A restart button will appear soon!

I thought the controls would change more for each level (as in the 'mechanic'), but looks like the objective is the one that's usually different! Nevertheless it was a pretty creative game, thanks to the titles the objectives are relatively easy to understand, at least for the first batch, but the levels aren't any less challenging because of it. Some ideas felt pretty original, like getting an exact amount of coins or coloring the world, others I've seen sued before (like moving off screen to get to the other side, or move the character), but overall it was a fun game! Music feels a bit messy, but it's not bad IMO, has the perfect chptune style for this type of game. Nice work!

-cd-

JoarezSantini responds:

Thanks for your review!

A pretty catchy drag and drop type of game, nice variation with different vehicles and settings, and each level has a pace of its own too. Physics were pretty good, graphics a nice style, and controls are easy to get used to. Nice work!

-cd-

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