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Cyberdevil

4,834 Game Reviews

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An impressive mesh of creative artistry! Sooo much good stuff here, with all types of trademark NG characters and motives, and diverse talents all gatherd together like this. Wish there was a way to re-enter fullscreen mode once you exit it (at the click of a key, preferably), but apart from that: awesome work! Happy Pico Day! And Happy Anniversary (though officially it's Jun 21)!!

-cd-

A creatively inspiring point and click adventure!

-cd-

A pretty atmospheric escape game! Captured that official Silent Hill eeriness nicely, though living up to such a trademark of ambient doom's a challenging task, it'll never be quite what you hope for with that type of title. Well anyway, it was good! Keep up the good work!

-cd-

Nice mesh of the genres! Simple, but puzzling. Nice work!

-cd-

Ahh such a difficult game! If only you could click when you want to jump rather than when you want to land, timing in landings amidst a steady stream of jumps when you can't control the jump right after is HARD. Simple; intuitive gameplay though, but just getting that first medal O_o. I think I'd enjoy this a lot more with alternate control!

-cd-

Would be cool with those achievements also available as medals, so you can keep them even after you've quit the game. Overall it's a pretty fun and fast-paced shooter. Was thinking at first it was too easy, but when the orange fish start running around the difficulty suddenly jumps up much quicker. Not a bad game, but it takes a while to get into!

-cd-

Haven't played a pop-the-bubble game in a long time! Just as fun as last I remembered it, with plenty of variation in levels and a good balance between grind and reward, powers and all, there's a to keep you playing. Good game!

-cd-

I can't believe I didn't know about the Pico SIMs of the past! And I thought I was oldskool!! This is awesome, not just in that it's a batch of nostalgia by the fact that it's a SIM (they seem to have a reputation on NG for being more than just visual novels but actually novel pieces of sometimes creatively twisted entertainment - not the same as on other sites), but because of the humor, just all those RPG-like gains in the introductory diary scene. Would be cool if there are more cutscenes like that within the game itself, though maybe there are, I haven't played too far yet.

One thing I'd really like to see is an Options panel, available via your phone maybe, where you can modify certain aspects of the game, like: turning off that 'camera movement' when you move the mouse around. Might be just something you get used to after a while, but I feel like it'd be easier/feel better to co-ordinate clicks and move around was the world always in the same place. Could throw in some options for Quality too, maybe add in some unlockable features, like cellphone skins, alternative background landscapes, something with which you can change the 'game' itself with continued play. Also, save feature, of course.

Love the slick interface and graphics overall, the dynamism which reverberates through this Portal Landscape! Real nice work.

-cd-

Moosh responds:

Wow, interesting suggestions!

I was afraid that the camera movement might either get annoying or actually make people sick, but I guess it wouldn't matter if there was just an option to turn it off lol. Thanks for the ideas!

Bamboo Shoots!

Age 35, Male

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