Pretty good, it's a nice and simple spot the differences game, with simple controls, and pretty detailed drawings as well. Fun to play, even though the motives do seem a bit girlish. :) Nice work!
-cd-
Pretty good, it's a nice and simple spot the differences game, with simple controls, and pretty detailed drawings as well. Fun to play, even though the motives do seem a bit girlish. :) Nice work!
-cd-
Woo, yeah, pirates! This gives me ideas for a TD game in pirate style, that should be something new, maybe that's an idea for the future? As for this one, it's nice and simple, and the action is awesome, smooth and brutal, with pretty neat effects for slashes and shots. I don't get the introductory cutscene at all, kind of... makes no sense, but after that I'm game. Nice work!
-cd-
I like the idea for this game, bit of a classic Earth defence type with a twist, and the graphics are nice, but the way that you don't actually see the projectiles you shoot (or whatever you shoot?) kind of brings down the intensity a bit. I'd have liked to see the action, apart from the ships exploding and losing health. It's a good idea though, keep working!
-cd-
This is a nice take on the classic lander game. I like the way the wind plays a role in this, sometimes spinning your ship out of control, or reacting on other objects on the level. The clouds drifting by enforce the motion, too, and the scratchy style of graphics is pretty neat, refreshing from the regularly digital. Nice work!
-cd-
Woo, this is a pretty intense game! Love the graphics in it, explosive and flashy, and the techno music really brings it an edge. The controls are smooth and simple, and the game: it's addicting. Nice work!
-cd-
Nice take on the classic platformer genre, running around gathering clues, and finally catching a thief. It's all very simple but still effectual, the circus music fits in with the typical officer type main character, too. Nice game!
-cd-
Woah, trippy controls, the way the ship doesn't really move but rather the space around the ship! I guess that's the way it really is in space, but it takes some getting used to. The interface is great, the controls easy, and the gameplay is like Asteroids with a twist. Nice work!
-cd-
The bot designs are awesome, as is the interface, especially the pause menus... but the game itself? Well it wasn't as smooth as I expected, or as graphically intense. Granted, it's a lot more detailed than most games like it, but it still doesn't compare to the menus. The game is like 70% interface and 30% racing. I like the idea though, keep it going!
-cd-
This is like a next generation of asteroids, with colors but still the same oldskool type of graphics. The first wave of enemies are easy to avoid, but the ones that are pulled towards you really add some challenge to the game. Classic gaming when it's as best, nice work!
-cd-
Pretty good.
This is kind of like the old missile commander games, where you control earthly defenses and shoot away alien invaders, though this is much simpler and easier to control. I like the fact that you can control the game speed, too, since that simplifies a lot. Really fun arcader! Nice work!
-cd-
Bamboo Shoots!
Age 35, Male
Poet/Designer/Etc
ACCOMPLISHED
Sweden
Joined on 1/17/04