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Cyberdevil

4,838 Game Reviews

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97 reviews are hidden due to your filters.

So simple, so fun! I love physics games, but it seems like it's even more fun with some added destructive power on the levels than just building things up. The music is fastpaced and addictive, and the gameplay itself is just perfect. I'm not so sure about the pixelish effect between levels though, somehow it seems to take too long, or make it seem like levels don't load instantly. Otherwise, great work, keep it going!

-cd-

Not sure how this game was different from any other platformer I've played, but since I've spent a few days fine-tuning my score, learning all the secrets to the levels, then I guess it does have something that other platformers don't. Maybe it's the fact that the main character is such a fragile main character, or the fact that many of the levels can be ventured in different ways, at different paces. Since there an no enemies and no random movement patterns it's really all about learning the controls, about skill, which adds a much greater interest in achieving a good score, for me at least. Both graphics and music were great, and the blocks were at a first glance really colorful. I like the way they flash when you run on them, too. Fun game!

-cd-

What a masterfully mechanical adventure this was. The graphics are great, the controls fluent, and the background music ambient. Although the plot is completely different it reminds me of Angry Birds in many ways, the characters way of soundly expression without really saying anything, how they all look happy all the time, the overall style of drawing... or maybe just those birds squeaking in the background. Either way it was a fun game. Nice work!

-cd-

This was a bit different than the regular physics game in that everything is layered on a grid instead of balanced on each other. The controls are easy, the levels progressively challenging and the cat is... why a cat? But regardless of cat, twas a fun game. Keep it going!

-cd-

Simple fun! The instructions should have been a piece of pie to understand but it took a while before I realized I wasn't just trying to topple the objects, heh, that's what happens when a new concept pops up! smooth controls, simple interface and entertaining gameplay. Keep up the good work!

-cd-

This was a nice concept for a game, and a bit more challenging than the typical color-matching venture. Only improvement I can think of is to let that platforms eyes follow the 'player' (cursor) but overall it's a fun game, and I'm glad there's medals included. Keep up the good work!

-cd-

This is one of the most stylistic tower defense games I've played in a long time. The transitions between levels, the interface and the level layouts themselves all look great. Though you don't start with much variation it builds up along the way, the upgrades add up, the rewards roll in, it's a fun game. Simple yet elaborate. Great work!

-cd-

This was more addicting than I was expecting, considering the simplicity of the game. The upgrades come in large amounts though, and each shot/weapon seems to have a real impact, moving the screen a bit, battering the target, causing overall carnage and mayhem. Even though the main 'character' isn't even a living thing it was a lot of fun, keep it going!

-cd-

The idea of the apple and the arrow taken to new levels, with a bit less deadly projectiles. The controls are easy as pie, but the levels do get harder and harder. It's a nice idea, and a lot of fun playability in the game. Keep it going!

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istvan89 responds:

Thanks!:)

This was a fun TD game, really smooth in both interface in graphics, and the controls are easy to get used to. The way you defend using the enemies is a unique idea as well, creative! Makes me think of tai-chi, using the power of the foe against them, haha, maybe that's where the idea came from? Nice work!

-cd-

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