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Cyberdevil

4,831 Game Reviews

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This has got to be the most realistic helicopter game I've ever played. Granted, I haven't played many helicopter games, but it struck me already from the first level in how the helicopter turn makes it stand out, how the rotors effects the water if you get close, how the helicopter explodes if you land sloppily, how it slowly sinks if you go to low, how it scrapes the water if you fly just above it, it all works in building a really complex-looking game. Still, the controls are a piece of cake to manage, the coins rewarding, and the levels both varied and challenging. Roping up survivors might seem dull on calm seas, but there's plenty of progress on that front as well. Great game; looking forward to more games with helicopters!

-cd-

That was fun! Even with the inconsistency in the unlimited number of shoes you're alloted to throw, it was a great game. The interface is smooth, the controls are simple, the upgrades and coins are rewarding, the music catchy, it's just all in all a great, addictive arcade game with a pretty unique concept. Nice work!

-cd-

Glad to see the bugs finally fixed, and surprised to see the boss attack patterns changed in the progress! Even normal mode is more difficult now (that was the only one I had a medal remaining on), but it was a tolerable difficulty addition and still a lot of fun to play. I did feel the game was a bit easy the first time around, once you understood the pattern, but took a while before I realized I could only hit the bagel when he sat down, and how to easily avoid the rolling bagels.

All in all this was a fun game, short and simple yet with great replayability value. The graphics are smooth, the music is really catchy, especially the fight tune, and the interface/controls are all dead simple. All of that combined with such a both random and friendly concept is just... perfect. It was a pleasure to play, hope for more creative creations like this! And congrats on the front page, it was definitely deserved.

-cd-

rhys510 responds:

thanks for your time taken to write this i love long reviews and hope i get more like this :D
<3

Haha, that expression when someone catches the burger makes throwing it all worth it! :D The game concept isn't really new, similar to Toss the Turtle and plenty of other games where you launch and object and see how far it goes, but the object in question is definitely a previously unused one. Love the transitions, the trail of sauce when you fly the burger, the upgrades, they're all pretty creative and crazy. I guess all games like this need some humor to be enjoyable, but this one seems to have a great deal more than most similar ones. Nice work!

-cd-

This was a fun game! The different game modes add variation, and the highscores definitely add a reward, though I would have preferred the NG leaderboard instead of an external site for that service. ;) As for gameplay, it's great, smooth and simple, and you're introduced to both controls and method of gaming from the start. Nice work!

-cd-

I like those blocky monsters, but honestly the gameplay just felt dull. You earn money, sure, but there's really nothing else than a randomly occuring sequence of blocks, rewards and losses. Props for the concepts, but there needs to be some finality to keep me caged, maybe a goal you have to reach, something conclusive? Keep it going!

-cd-

mrdragon87 responds:

coming soon.

Now this was a nice change in the click and direct style of games. I like the fact that you can actually move around your soldiers yourself, and their formation changes as you move are pretty entertaining. The overall level design is a bit bland though, just very open landscapes with few obstacles or details. It's also easy to see the edges of ground textures when you walk across them. Another thing to improve: some radar system so you see where the gangsters are, because the map is.. huge! I like the idea though, keep it going!

-cd-

Well that was insanely difficult and aggravating, not to mention monotone, but the controls are easy and the concept is just eh... random. Good thing there's some strategy involved in the battle too, keep it going!

-cd-

PoisonHeart responds:

wow! thank you, the sequel is uh....*koff*.....

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