Ah, it's out! Seems to be working well too, though it feels like the levels need a more consistent design, the character needs less HP, the enemies need to jump around less, the edges of starting blocks are a bit abrupt, and there should be some instruction towards the end that you need to press down to get through a door. Otherwise, this has a lot of potential. If you could integrate the level editor within the game, and make it so that users can save their levels online (maybe using the API?) that would add TONS of re playability to this! But first, how about a more consistent tile set and design? Ability to chose the background image would be nice too. Looking forward to seeing how this turns out!
-cd-