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Cyberdevil

4,838 Game Reviews

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97 reviews are hidden due to your filters.

A really different type of Tetris! The way you rotate the level instead of the blocks is pretty cool, along with the strange dimensional angle with which everything flows in. Best part of this game is probably the interface, which is so sleek and futuristic. Nice, ambient music to accompany the gameplay, and a great game to play too. Nice work!

-cd-

Spreading knowledge has never been this much fun! Almost an hours patience and throwing stones and scrolls, I have achieved everything there is to achieve. The portals were a fun twist towards the end of the game, and the final levels, especially the last one and the second to last, took quite a few attempts. Great level design, and just enough of a challenge for it to feel rewarding! Also nice spin-off on the Angry Birds concept, keep it going!

-cd-

The gameplay itself is great, but the interface could use some graphics! It doesn't look very professional from the start. Also, when you exit the screen it's not clear that you're not really coming back until the snake goes completely off the screen, and the textfield for the score isn't wide enough to fit any score above xx,xxx. Could use some improving, but it's a good start!

-cd-

MrBobo64 responds:

I gave a little leeway on the borders so the worm could turn without much frustration. Look out for the next version which will have a wrapping playing field and many things to make it look less...lazy. Thanks.

A fun micture of platformer and RPG this was. I felt the lifts were a bit slow at times, but apart from that the controls all make perfect sense; the game plays smoothly. Also, it's a bit odd how enemies can move right past you without hurting you, but then again maybe that adds some realism to the game. I like the fact that you use oldskool weapons in this, haven't seen any platformers with else than guns or occasionally sharp objects you can use to brutally stab foes with. This seems like a refreshing tale, nice work!

-cd-

Woo, now this really was a super-addictive shooter! Not just because of the medals, which greatly increase the reward, but also with the intensity of the play, and the plentiful in-game rewards in the form of upgrades, cash and diamonds. The graphics are great, the controls easy (though the tutorial gives some misleading advice, asking you do perform certain actions though the first obstacle after the advice pops up is usually something different - maybe this only happens if you initially fail on one obstacle) and the action is constant. Not sure the lack of ability to walk by yourself is entirely a benefit though. It would be great to stop occasionally and break an extra box or dodge an enemy attack before attacking (instead of just rushing past). So that's a both good and bas aspect of the gameplay, but overall, nice work!

-cd-

I'm usually not much for Poker, but this was simple enough to play. Easy to learn, easy to connect with others, easy to play. There seem to be plenty of people online too, or at least enough to have a good game. Nice work!

-cd-

Any TD game is a good game, but this is a... huuuge game! I was thinking the Monsters would be the big twist, but it's more than just a defense game, it's an entire world to explore, battle, buy, upgrade and venture across. A bit complicated at first, but if you actually read the tips it all makes sense after a while. I'm not sure I like the need to scroll around each level, but apart from that, the game dynamics are great. So much to do; so much strategy! Also plenty of choices on scenarios, difficulties and items. It's a really flexible world. Keep it going!

-cd-

The light effect, that lasts not just throughout the game itself but throughout the entire interface, is pretty neat. I like the way the text glimmers as well, realistically, as if you really were in a dark room. Don't think I've seen that effect used on any other scary games like this. Looks like I need to play Part 1, but jumping right into the story it's a captivating one. Not as scary as it's fascinating, with a dead simple point and click way of play, with graphics that take me back to the days of Day of the Tentacle and the like. Great sounds, graphics, everything... a great experience!

-cd-

Any game with cars is a great game! Plenty of levels, plenty of different sceneries and atmospheres, plenty of rewards and fun. Nice work!

-cd-

The plot in this makes me think of Avatar (the anime). Of course it's completely different, but I still wonder if that's where the inspiration was fetched from? The elements probably have a much longer history than that, though. But either way, this was a fun TD game, simple, progressively challenging and greatly rewarding. Nice work!

-cd-

Bamboo Shoots!

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