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Cyberdevil

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Nice idea making a customization game out of Madness! I think I've seen it done before some years ago, but not with these many customization options. The graphics are all good, traditional madness style, but the variation is... endless! Any count on how many items and/or frames this contains? Nice work!

-cd-

1999Elias responds:

Yea, the random button has a counter :P
Thanks and have fun!

Nice game! The controls are easy, and the gamplay is like a mixture of puzzle, strategy and reaction platformer. It's easy to get used to the idea, but still harder to keep up with the falling blocks, and hard to keep track of where they're going to fall all the time. It's fastpaced! All I'm missing in this are medals and music. :) Great work!

-cd-

Haha, a main character Zombie! Now that's a change from the regular zombie-killing-carnage. It's a fun idea; fun to play, with much kinder graphics than I'd expected. The idea reminds me a bit of the Renevant. Maybe you've fetched inspiration from ti? I like the idle animations, the slipping animation... small details that add some entertainment to the game. Nice work!

-cd-

Woot, another great Rockout game, and this time it's a shooter! A classic Command game, just a little more beat to it than the usual. Great initiative; nice work!

-cd-

Woah this is a... shitload of tutorials!! Awesome. I know a few of these, but I can't say I'm that proficient enough that I remember even the features included here that I have occasionally used.. so it's great reference. The tutorials are all quick and to the point, so that's good, and the music is a funky addition. The one thing that could be a bit better is the overall layout. Sure dark colors are cool, but it's not the most easy to read with red text on a black background. A more educational-ish layout would be cool, or just something usable. Also, how about adding bigger hit areas on the choices, making them cover the text as well as the number? Since there are so many it'd be a lot easier to skim through them like that. The effort though must've been awesome. Nice work!

-cd-

Woo, I'm a big fan of the RE series, so seeing something like this is just amazing. Love what's been done with the RE logo, how it morphed into a... paper plane? Or what is that?! Anyway, great gameplay, great graphics, great plot... just... a great game. Keep it going!

-cd-

It seems like any attempts at making good helicopter games always succeed. This one's no exception. Smooth controls; great graphics; addicting gameplay. Keep it going!

-cd-

It does fit the theme for the Rock Out competition, so why not? It's a great game. I didn't notice the instructions on how to move the character at first so the menu pissed me off a bit, but once the game started it's all good. Sleek design and fun to play. Nice work!

-cd-

Man this contest spurred a ton of greatness. Great layout, great music, and a great game, simple and addicting. The menu items could have a more logical order; be easier to navigate. But apart from that this is just great. Keep it going!

-cd-

Well it's certainly all here, all the old levels, whistles, badges... same thing as on the NG Archive, but all in one Flash. Good initiative, classy NG classic music... but, the layout could really use some tuning! The arrows aren't symmetrical, the text isn't aligned, not the same size, no info on any of the pages... could use some more work!

-cd-

Bamboo Shoots!

Age 35, Male

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Joined on 1/17/04

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